visual

Butter face.

The Daily Grind: Would you play an older MMO with completely new graphics?

Gosh, City of Heroes is still a wonderful game... but boy, it really does show its age when I look at it now. The...
It's dark down here.

Neverwinter details the creation of Vanrakdoom and the Twisted Caverns

Herein lies the great contradiction for the underground zones of Neverwinter: The designers want you to feel as if you're hopelessly lost within an...
lol so randum

Take a look at the remastered battlegrounds heading to World of Warcraft in patch 8.1.5

Whether or not you're tired of Arathi Basin and Warsong Gulch in World of Warcraft, those two battlegrounds are old. They're the oldest ones in...
How are you not playing this on PC in the first place?

The Daily Grind: How much time do you spend on aesthetics in MMOs?

You don't want to know how much time I've spent carefully decorating my characters' living spaces in Final Fantasy XIV. Or maybe you...
Build a little dark-house in your soul.

Crowfall hosts an hour-long art Q&A stream

When your game maintains an aggressive schedule of streaming, it can be a bit of a problem when your usual streaming host isn't available...
Table this for now. Or later.

City of Titans introduces its costume designer while teasing character creation

We haven't seen the character creation for City of Titans just yet, but you know that's going to be an important part of...
heard u was talkin shiz

Conan Exiles is working on making the UI more communicative and creatures more expressive

The team behind Conan Exiles has been working hard over the past week, but a lot of that work has gone to...
HOT

Conan Exiles is moving forward with lava flow and combat revisions

Do you have strong opinions on the flow of lava? It's possible you're a trained scientist who knows when it looks right or wrong,...
We all live in a potentially messy world.

The Daily Grind: How much do aesthetics impact your playstyle choices in an MMO?

How your character looks affects your enjoyment of an MMO. This is almost a tautology; you spent time in the character creator, obviously, so...
GO GO POSING RANGER... wait, wrong one.

World of Warcraft shows off the caster animation changes coming in patch 7.3

Casting spells has been a cornerstone of World of Warcraft since the game launched, and while the models and particle effects have gotten...
How are you not playing this on PC in the first place?

Final Fantasy XIV asks players to help design some new furniture

Are there furnishings you wish were in Final Fantasy XIV but keep not getting added? Perhaps you can take matters into your own...

The Daily Grind: Do MMOs go overboard with particle effects?

There was an old joke among myself and some of my friends playing World of Warcraft about how it was convenient that bosses...
El Creepy.

Neverwinter is making maps look creepy again and strongholds more small-guild friendly

The bright side for environmental artists working on Neverwinter's next module is that so much of the content takes place in familiar areas....
it me

Ship of Heroes asks for early UI feedback

The UI matters a lot in an MMORPG -- at least if you're going to be staring at it pretty much constantly while you're playing...
Live by the ripoff, die by the ripoff.

League of Legends looks at how it brought back a winter-themed map design

One does not play League of Legends in a quest for diverse play environments. This is kind of the nature of the MOBA;...
Well... yes, that does look strictly better.

Mortal Online revamps all of its racial textures

Rebuilding a game's models is hard and somewhat grueling work. Luckily, you can get some of the same impact at times by just providing...
This is the way we won't.

The Daily Grind: What cosmetic changes would you like for your MMO character abilities?

We live in an era when most designers have noticed that we like to control what our characters look like as well as how...
Yes, very good.

Take a look at Crowfall’s male Ranger and female Champion

Each of Crowfall's archetypes tends to be associated with a specific gender because the game's archetypes are a bit more comprehensive than simply...
Well, it's a nice lake, at least.

Camelot Unchained shows off weapon concepts and the growing world

One of the big elements of Camelot Unchained's design philosophy is the difference between its three factions. It wouldn't make a lot of...
This is not a perfectly black screenshot, we promise.

Saga of Lucimia explores the depths of darkness

Vision is something we sort of take for granted when it comes to video games. We assume that if we can't see something, there's...

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