Elite Dangerous’ novel-concluding Salomé event was wrecked by long-con griefers

Last week, we reported on an impending roleplaying event in Elite Dangerous that was set to influence the outcome of Premonition, a game-based novel by author Drew Wagar. What players did during the event to hunt down or defend accused assassin Salomé was expected to be incorporated into the book, including NPCs being killed off permanently.

I’m sad to report that while many players did rush to Salomé’s (as played by Wagar himself) defense, the event was predictably run off the rails by players. First, a multi-guild faction calling itself Premonition Allied Coalition (PAC), which was sanctioned by Wagar and ostensibly there to protect the NPC, allegedly began threatening and attacking non-PAC players who arrived in the event locations, causing extreme uproar across the Elite subreddit.

And that, according to Ars Technica, is when the chaos really began, as amid the pandemonium, Salomé’s ship was actually destroyed by a PAC member who was in fact a mole named Harry Potter (sigh) from gleeful and notorious Elite griefer group Smiling Dog Crew, who had convinced PAC it could be trusted this time, and MMO players for some reason believed them.

“The wolf wasn’t just given the keys to the henhouse – the wolf was escorted inside, seated at a table, and asked to personally select the chicken he wanted to eat,” AT put it.

Of course, some players believe it was planned that way all along, in spite of Wagar’s denial, while others are trying to learn from the experience.

“Some will accuse me of having scripted this event,” Wagar wrote on his blog. “Some will accuse me of seeding factions and sowing discord on the ..er.. discord. I would love to accept such a compliment, but I’m not that good. I can write a plot, but I cannot manipulate an entire playerbase to my whim.” Wagar does admit that “there was a lot that went wrong” and promises to “review it and learn from it.”

But most folks are just upset that the worst examples of gamers always manage to break the rules to win and get away with it. As one Redditor colorfully put it,

“What I ****ING HATE about this event is not that Salome died, not that the defenders screwed up, but that of all things, a god damn griefer, a menace (not in the cool way, more of the ‘someone else’s dog shitting in your yard’ kind of menace), an ***hole and a coward, with his SDC group of side-****s will get immortalized. Instead of all getting temp-banned for breaking the rules, combat logging and acting like mad psychopaths, they get a VIP spot in a ****ing book.”

We hear you dude.

Source: Reddit, Ars Technica. Thanks, Celestial!
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79 Comments on "Elite Dangerous’ novel-concluding Salomé event was wrecked by long-con griefers"

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Robert Mann

You invite somebody who is so much an asshat that they have crashed and griefed charity functions because ‘they will behave this time’… and you are either lying that you didn’t set it up, or have the rough intelligence of a salt crystal. Given that breathing is being performed, the salt crystal theory is debunked.

capt_north
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capt_north

I don’t always play Elite: Dangerous, but when I do, I play solo.

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Melissa McDonald

After reading this I am left with the impression that this is the next EVE, and perhaps will start leeching customers from that game.

massre
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massre

The main difference is EVE Online delivers genuinely massive space battles of thousands of player ships whereas Elite Dangerous can manage perhaps a dozen players together on a good day if you don’t mind repeated server disconnects and wing breakage.

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BalsBigBrother

After a lot of listening and reading I have finally found something I feel paints a fair picture of how things unfolded in the event.

A Lave Radio podcast which interviews 3 people who were intimately involved the organising and execution of the defence side of the event, 1 of the admirals from the PAC group (Premonition Allied Coalition) & 2 folks from the CoR group (Children of Raxla).

They explain who they are and what their roles were in detail in the podcast if folks are interested in their backgrounds so I wont go into too much detail. However they had a quite a lot of influence in the events of the day and the organisation of things leading up to it with one of them being in Salome’s wing as close protection. So for me they are a good and credible source of information.

The gist of their perspective is that while Harry Potter, whom they didn’t trust, did actually get the kill what ruined and scuppered their plans was the p2p server issues that occurred immediately prior to that. Up until that point what they were doing they say was essentially working.

Source link: http://laveradio.com/salome-aftermath-special/

I would urge folks to give it a listen.

massre
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massre

> one of them being in Salome’s wing as close protection. So for me they are a good and credible source of information.

Credible??

> what ruined and scuppered their plans was the p2p server issues that occurred immediately prior to that.

Credibility == zero. Every man and his dog knew that ED’s mickey-mouse p2p instancing would break this event, just like it has broken every similar event before it.

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BalsBigBrother

They know more about how things went down, what preparations were made and what contingencies were in place yes even for a betrayal. So yes I would consider them credible if you don’t that is fine you are entitled to your own opinion. /shrugs

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Nim

How were they planning to reconcile having a glorified escort mission in a game that is this heavily instanced? If a system instance has a soft-cap of 32 players and you fill it up with 32 good-guys , the bad-guys cannot get in to attack the target. Brilliant stuff.

massre
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massre

The discussion on the organiser’s blog https://www.drewwagar.com/announcements/29-04-3303-your-universe-needs-you-cmdr/ shows he know about this problem but was unconcerned. Sure enough, in the event virtually no-one outside Salome’s defenders and friends list got near her, due to the instancing. So the fact that it was one of the chosen few that killed her is really not a surprise. Nor it is a surprise that Drew invited Harry’s gang in.

This article nails it. “Elite Dangerous – The Drew Wagar’s Conspiracy (Event Coverage)” See https://www.youtube.com/watch?v=vw257RqrvTA

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Johnny

32 player game.

massre
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massre

If you’re lucky. Otherwise reckon on a dozen players per instance, and that’s with a load of wing failures and server disconnects.

oruh
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oruh

This actually seems like a better story than anything they were attempting to manipulate out of the event.

possum440 .
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possum440 .

Of course these type of gamer’s will say, “This isn’t the way I am in real life” or they and others will state “This is just them playing a game the way they want, they are not like this in real life”. “You cant compare these types of games and actions to real life”.

Yes you can. You act like this in a game, you are like this in real life. The only reason you and your friends do not think you act this way is because you self identify with your chosen friends and in your own little pathetic circles you all think you are “normal”.

Like EVE online, like the division, and like this game, it is nothing but a trash game for trash players. Why people support this and other titles like it is beyond me. As long as people can hide behind a computer like cowards and remain faceless, they will act this way.

It isn’t science, it isn’t psychology, it is simply a fact that many piece of shit gamer’s need this type of attention and these types of games are a way to get it.

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Martinez

The annoying part it a lot of this was premeditated Meta-Gaming taking place OUTside the game on forums. they set up this Con months ahead of time. If it was all in-game it would have been cool instead it was people playing around with both in game and social engineering. Ruining the event for everyone but a handful of Jack-holes.

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Witches

Working as intended… this type of player is the target demographic, so i would call this excellent publicity.

massre
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massre