Secret World Legends launches June 26; check out the new trailer

When Funcom told everyone a few weeks ago that Secret World Legends was still on track for spring, MMO gamers were skeptical. Technically, they were right to be: Funcom has this morning announced that the game will launch on June 26th, a few days after the summer solstice.

As we’ve previously reported, the game is a “shared-world role-playing game” reboot-like “reimagination” of MMORPG The Secret World, which will be maintenance moded in its wake. The new game, which has been in beta this spring, is still under NDA.

Secret World Legends features a revamped combat system, newly designed progression system, updated visuals, and more. You can choose to explore and uncover the story by yourself, or you can team up with other players. In the game’s central hub, Agartha, you can meet and socialize with hundreds of other players, while player population in the adventure areas beyond will be tightly controlled to make sure that the experience is as immersive as possible and that the focus remains on you and your journey.”

Stay tuned for more, as we’ll be chatting with the studio this afternoon, and check out the new trailer and images down below.

Source: Press release
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86 Comments on "Secret World Legends launches June 26; check out the new trailer"

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Roger Melly

I am interested enough to try it but given I didn’t enjoy TSW after they made it considerably easier a couple of years ago I don’t know how appealing this will be .

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Denice J. Cook

I don’t know, I never played the original really, so all I can say is that this trailer looks cool. I’m going to try it. I do feel badly for those who feel their characters are being “left behind” in TSW, though.

Destiny players feel your pain; Bungie is pulling similar nonsense with Destiny 2. “Okay, you have to level the same classes and get the same types of weapons all over again, instead of it being a continuation of the characters we promised you we had a 10-year road map for because…reasons.”

At least SW: L is actually altering the game play style a bit. With Destiny, it’s just more of the same, with a big eraser of doom dangling over the characters you’ve had for three years anyway.

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Feyd Darkholme

So here’s a question; What is going to happen to those holiday events with open world bosses that require large raids to take down? Are they just going to scale them down to be soloable or just remove them from the game or what? I am the type of player that really enjoys special events and it would be a rather large negative for me if they were no longer in the game.

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Sleepy

Brill! I liked the setting so much that I dragged myself through an entire game’s worth of annoying combat for it, but I won’t shed a tear when it’s no more. It wasn’t so bad when you could look at what went wrong in a boss fight and go away and make up a new deck, but Tokyo crapped on that from a height, unless you wanted to epic-grind every bloody weapon.

I got almost to be boardroom in Tokyo before those respawning false bees finally made me decide I’d had enough.

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Sorenthaz

I doubt this is going to go very well. A month and a half away and still under NDA? It’s not like they’ll likely be able to make significant improvements/changes to what’s mostly set in stone for the game at this point in development.
It doesn’t sound like they’ve actually done anything major to really make this a better game beyond going F2P.

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Toy Clown

Oh man, I’m stoked! Looking forward to picking this up when it launches. Or… after it launches. Also have ESO and FFXIV expansions coming out in the same month. I’ll have to choose! :O

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Ben Stone

The only thing I wanted from this update was better combat animations and they havent delivered. The spellcasting animations in particular are embarrassingly terrible. The rest just looks like whats already on offer? What a wasted opportunity. New players will leave as soon as they see the combat…. Again.

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Witches

The game looks the same, combat looks different but not really better, this vagueness isn’t exactly inspiring confidence, this close to launch they should have pretty much everything ready to go, and they should be showcasing it, oh well i’ll play anyway but not very optimistic at this point.

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Greaterdivinity

Cool, a month and a half more wait, I can do that. Should give me plenty of time to knock out a lot of goals in ESO/GW2 before diving into SWL.

hurbster
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hurbster

Oi Funcom ! Scrap the second half of Egypt – it’s shite.

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Bryan Correll

I like the story and missions for City of the Sun God allright, but dear god what a horrible map to navigate.

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mysecretid

Agreed. The content in Egypt is great fun, and a lot of it is very well-written, but traveling around the Egypt zone is a misery. So much time spent back-tracking, and so many cases of “you can’t get there from here”.

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Rottenrotny

Ugh. I don’t see much appealing about this. They should have just tweaked the live version a bit and released some new content. Why Funcom? Why?!

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gaysmutwriter

I guess I’m the only one around here that actually likes the game enough to start over from the beginning? Lol. Been playing since launch. Still doesn’t get old. So many people around here will find things to complain about. Unreal.

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Kurt Shadle

Right now I don’t see anything worth starting over for. The combat never bothered me to begin with. Also, if I wanted to start over I could just make a new character and have the choice instead of being forced to restart.

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Koshelkin

No I’m with you. None of the genre greats holds a candle to TSW. ESO’s, WoW’s, FFXIV’s combat, if it’s just that, isn’t better than TSW’s was and probably SWL’s will be. The story is miles ahead, the npc’s have personality, the plot has substance. The dungeon design is A+. Every inch of TSW is on par with or better than the genre greats with the only exception that it couldn’t afford to deliver as much content as studios like Blizzard, ZeniMax, SquareEnix.

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Michael18

Ok, so according to the trailer it’s going to be another MMO turned into a single player / coop game. Doesn’t sound very appealing to me.

hurbster
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hurbster

Sounds like the first Guild Wars.

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James Crow

first GW1 was the best mmocoop game i played and i quite wow to to play it for six years.

now, tsw always was the spiritual sequel for me because they had alot in common.

legends… feel more like a RNG game with mmo endgame.
im going to play but after almost 5 years in tsw im not going to give it all my time again.

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Duane Does not check email

Played off and on since launch but since the announcement it’s like instead of a reinvigorated push the steam is down further in game some how…. the banter in game is negative to the update.

This should have been a different product/concept and real re-investment in the game.

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Megalus Doomslayer

I smell another pump-and-dump scandal.

michalmichal
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michalmichal

I know many people are angry at Funcom but I’m happy to give this game another try. With changes to combat hopefully I will stick with it :)

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Kurt Shadle

Still not seeing anything that interests me near enough to start over from scratch.

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Dug From The Earth

So are they changing the games content/quests to be more focused around the games storyline?

I know the game had tons and tons of side quests in each zone, but I often found myself getting pulled away from the story chapters they released because of it, and then getting bored of the game.

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mistressbrazen

So….all the zones are not in the new games…. all the weapons have not been tested, at least according to Romain, and no new content, but there will be a release in June…. OK. As a GM in TSW, I will get my free account and go through the tutorial and then log out. Will not play this game unless and until new content is ACTUALLY created. And unless they are going to skip Tokyo in this new game, that won’t be for a while.

ceder
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ceder

So they’re basically watering it down. Damning.

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Koshelkin

No, they aren’t. I guess you just have no fucking clue?

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mistressbrazen

uh…yes. It is a watered down version from the original game. That is what “simplified” means when the developers describe it. The weapons systems are simplified for example.

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Bullet Teeth

Cannot wait!!

comment image

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Hirku

Good, let’s get this over with.

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TomTurtle

I enjoyed that trailer more than I thought I would.

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ogged451

IMO, the answer to the question of the trailer “What is Secret World Legends?” is “a lame rehash of a game that could’ve been one of the greats if only Funcom actually had bothered to properly promote and care for it.”

Anyway, SWL will be the last game by Funcom I’ll put my hands.
AO in maintenance mode is played out for me after 13 years.
TSW is functionally dead since March, 29th.
The other stuff Funcom produces these days has very little to no appeal for me.

The only reason I’m going to bother with SWL is that hope for new content that refuses to die.

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Rumm

6 days after Stormblood launch.

Dead on arrival.

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Tiresias

I’m not likely to play either, but I’m pretty sure that both will still be there after several months. You will be able to enjoy both, if you would like to.

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Giannis Papadopoulos

Indeed… I wanna give Secret world a second chance but the not on release as it seems… I will be busy playing FFXIV.

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Nathan Aldana

Reminds me of the times people tried to directly compete with a wow expansion.

*eyes the corpses of those games, shrugs and goes back to stormblood preordering and legion playing*

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Megalus Doomslayer

Developers aren’t trying to compete with Blizzard. Blizzard is actively picking launch dates that interfere with other games.

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Nathan Aldana

these days yes.

once upon a time people did try it though.

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Sorenthaz

Yeah like WAR launching a month or two before WotLK.

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Phubarrh

Right, I’m still not getting how the player experience will differ from the original, especially for someone who basically soloed his way to Tokyo. I hear OARPG, and I think locked isometric perspective, but it looks like we still have full camera control and first-person here? (Would be a huge loss if we don’t.) Now I have opined often that it would be great to duo the dungeons with just my wife and myself, and if that’s something the new version will open up, I’m all for it…

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dm_jim80

As a veteran player all I see is “Stuff I played already–and half of it won’t even be in the ‘new’ game on release.”

Yes, yes, more insisting on new content while we’ve also been told there’s been no actual work done on new content, they don’t have a writer, and the quarterlies state FC Durham will be moving on to another new project as soon as the reboot drops. I personally have little reason to be excited–but then again, they have little interest in the people that stuck with the game. I hope they’re able to somehow reel in new blood.

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Jeremy

How is this different really?

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Paragon Lost

Hmm what’s that taste in my mouth? Oh that’s right a sour one where they are basically abandoning the TSW in order to retread it with mechanics I don’t like. Funcom has mastered recycling and selling it as new. I’m so disgusted with this company.

styopa
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styopa

My hopes clicked definitely DOWN a notch with that trailer.

1) don’t show me bloody CUTSCENES in the trailer. That’s nigh-on misleading.
2) I understood that this was getting a graphical upgrade? Where is it? The character models still look just as wooden as ever (seriously, Funcom: get someone who can model forearms, hands, and wrists: you suck at it). Textures don’t look substantially different. Ooh, some more visual effects…/underwhelmed
3) “this allows us to tell the rest of those stories” …BUT THERE’S NOT A TRACE OF THEM IN THE TRAILER. I didn’t see one location, one encounter, one monster that I haven’t already fought in or with multiple times.

Again, NOTHING explaining what they really mean with the reboot, except perhaps a comment that it’s going to be hubbed in Agartha, and (I guess?) *everything* outside that will be instanced. Nothing about how (or if) factions will matter, or the main cities will matter (would anyone even notice if they forgot to put Seoul in?).

The cynic in my head is murmuring ever louder that this is simply a cash-grab, making some tiny structural tweaks and adding nothing in terms of content, merely giving them a reason to make all the people who still love the game REPLAY IT ALL, maybe buying stuff in the cash shop this time.

The fact that this is supposed to come out in 6 weeks, and nobody I know (even some very long time lifetime players) has any substantial knowledge about why any of these changes are even being made is faintly disturbing. TSW was *already* largely a single-player story-driven MMO, with some fantastic storylines. A lot of people didn’t like the mechanics, I thought it was fairly innovative in avoiding levels and actual classes.

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Peter Reynolds

Exactly my thoughts as I watched this!

With Morrowind, Stormblood and WoW content update all hitting about the same time…… not seeing this doing much to revitalize the player base.

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Paragon Lost

But but, they simplified your combat choices! Oh and reticles!

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Melissa McDonald

“hundreds” not thousands of players, eh. Is that a prediction, or a server limit?

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Jack Pipsam

There will be tens of players!

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ogged451

I’d call it “optimistic”.

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Ville Uusitalo

Potato Reheated Online… Funcom knows how to make bad games with bad releases :D

Richard de Leon III
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Richard de Leon III

Launch issues aside, I think funcom makes great games. Its just that they really were niche-like in a lot fo their systems. Anarchy online has a great class leveling system for its time and still holds up. TSW has an unbeatable story content. Conan, although i didnt play long since im not a big fan of pvp, was innovative in its control system compared to other mmos.

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Paragon Lost

No,they have the ability to create interesting concepts. Their story telling and mood setting is awesome. Everything else…not so much. Also the only thing that apparently they’ve truly mastered is recycling old content and telling everyone it’s new.

Richard de Leon III
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Richard de Leon III

Cant wait for this reboot. I took the mmorpg version really slow to enjoy it so i wasnt close to the end content, in a way i didnt lose too much progress.

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Armsbend

The biggest question is: will Funcom still keep their 100% perfect record on launch disasters on an older game? Stay tuned!

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Oleg Chebeneev

The ruined it with original TSW launch that was very smooth.

Richard de Leon III
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Richard de Leon III

Bright ray of sunshine you are >.<

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Paragon Lost

Don’t let facts stand in the way of your unrealistic “rah-rah-ing” it up. Armsbend is right, Funcom is terrible with launches, a proven track record of that.

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wratts

It’s still under NDA six weeks before launch, and no Grandmasters I know have seen it. . . dahell?

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Koshelkin

I don’t think that’s true. Hint.

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mistressbrazen

You don’t even need to hear from the Grandmasters. Just look at what Romain ‘revealed.” As of the last stream they didn’t even have swords in the game – one of the most popular weapons! And they haven’t put Transylvania up for testing yet. In his own words, the next patch (maybe that happened this week, I don’t know – not in CB) will put in BF and SF only, not even CF. So when do they plan open beta? Or is that what the June date is supposed to be? Of course I haven’t seen the game, but the June date sounds shady to me.

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Bryan Correll

Grandmasters who have seen it wouldn’t be able to talk about it outside of the Beta forums because of the NDA. It’s……vexing.

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Nathan Aldana

if you’re expecting optimism, this probably aint the game.

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Jeff Lewis

it doesn’t look like they changed the combat animations at all, that was one of the big things I was really hoping they would do over or at least clean up.

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Paragon Lost

I saw a couple that looked “spiffed” up. Elemental combat wise, but yeah overall it looks the same but hey you get a reticle that most of us don’t want. lol

Richard de Leon III
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Richard de Leon III

Maybe they still have time to do some tweaks…i hope :(

pepperzine
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pepperzine

I’m definitely going to give it a go, cause really, why not? I’m a bit skeptical though, since the story is supposed to all be free I’m concerned about how they plan to monetize moving forward.

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Yoshi Senpai

The why not for me is Morrowwind and Stormblood. This game might have gotten a (second?) chance from me if it came out today or during another lull, but I won’t have the time.

Also I see nothing new or exciting about this reboot. It still looks like the same boring combat that not even the story could make me suffer through.

gelfred
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gelfred

Ill be giving it a go with some friends who haven’t played the older game. Im sure it will be fun as a guy who only just went through TSW once and bought the episodes to play once also.

Just hoping it isnt a horrible F2P system, and that I dont have to buy any convenience because of my purchase of everything in the older title. But I am thinking I will be disappointed here.

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Megalus Doomslayer

“Convenience” is an old Indian word meaning necessity according to the way free-to-pay games work.

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ThreeSpeed

Been there, done that and got the t-shirt.

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Armsbend

I literally have a League of Monster Hunters tshirt.

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Paragon Lost

Heh! Me too. Plus the taco seller one as well.

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BalsBigBrother

Neat day after my birthday so a nice slightly late present to look forwards to.

Hope they are ready though because they need to make a really good first impression, with no server issues or a lot of this work will be very much wasted. That is assuming attracting new players is their main goal which very much seems to be the case.

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Mr Neeo

June, why June :O We have ESO Morrwind June 6th, then FFXIV Stormblood June 20th! Please no more haha

Looking forward to still jumping into Secret World Legends myself, as I never got round to playing through much of the story the last time I gave the game a go.

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Nathan Aldana

I guess they convinced themselves they arent an mmo and therefore dont gotta compete with mmos for attention?

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ogged451

And in the ARPG genre they think of being able to compete against the D3 Necromancer, the Grim Dawn expansion and whatever expansion Path of Exiles is releasing ?

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Nathan Aldana

yeah..good luck with that.

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Aywren

Yeah, I’ll be deep into Stormblood by the time SWL releases. No time for another game in late June. I hope this doesn’t knock the launch due to players of other games already being busy with other expansions. :(

I’ll still make an account though, since I have a Grandmaster account currently with TSW. I just have no idea when I’ll get to play.

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Koshelkin

How can you play Stormblood when even TSW’s combat is superior to FFXIV’s? Not to mention the far superior story.

FFXIV is such a drag, so wooden, bad combat with eons of gcd, so much filler story you get tired of pointless conversations. And it looks rather old. The only good things about FFXIV are the primals and the music. And that Hildibrand dude but at least every second TSW NPC has as much or more personality than him.

Do I have to understand mainstream gaming? I don’t think I get it. Playing FFXIV or Wow must be like buying an iPhone in a way.

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Megalus Doomslayer

How much is Funcom paying you to attack gainsayers?

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Aywren

Each to their own, I suppose.

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Koshelkin

To each their own, I guess.

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Nathan Aldana

I’m gussing that’ll also be about when legion gets Tomb of sargeras..so there aint no way ill have time for some third game, yesh

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Armsbend

Kids get out of school. June is the secret month of big releases for a long time.

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Megalus Doomslayer

The Secret World is 17+. What makes you think it’s important for them to cater to school kids for Secret World: Legends?

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Nathan Aldana

because what older veteran player hasnt already played the old secret world?

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