Guild Wars 2 opens an avenue for casual WvW with skirmishes

If you’re playing Guild Wars 2, chances are you’re quite aware that this month’s update will be all about the “competitive” game — namely, PvP and WvW improvements. One of the big features comes in the form of skirmishes, which are meant to make the world-vs-world scene more accessible to the average player.

“Skirmishes are intended to make two-hour chunks of playtime within a much longer WvW matchup feel meaningful,” ArenaNet explained, “and the new Skirmish reward track lets combatants earn pips toward rewards for their efforts on the battlefield […] The team is also scaling down the time required, so players will start earning the bonus pip after one week instead of three.”

Among the many rewards that players can work toward in their competitive career is a new WvW-exclusive legendary backpack called Warbringer. The “intimidating” backpack is themed around siege weaponry.

Source: Guild Wars 2
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17 Comments on "Guild Wars 2 opens an avenue for casual WvW with skirmishes"

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Zander
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Zander

I don’t know if the word casual should be used with the new WvW changes.

Im not finding WvW any more appealing as a casual.

I’m sorry but it’s painfully clear that the person writing this post literally has no idea what was updated in WvW this month.

It’s not like I have 10 commenting accounts to point this shit out. Justin and Eliot really have no clue what’s going on outside of Final Fantasy. It’s embarrassing and it shows. The answer is pretty simple. Stop acting like you know! Post verbatim if that’s what has to be done. Give it to us with honesty and integrity if your not going to bother with research.

lemony800
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lemony800

I’m sorry but it’s painfully clear that the person writing this post literally has no idea what was updated in WvW this month. Skirmishes are a new feature in June? That’s actually false. I don’t even know why you made this post when there was already a pretty good one written by Tina a few days ago. For an MMO enthusiast website you guys often don’t seem to have any idea what your talking about. Please don’t just copy and past press releases and then alter them so they aren’t actually correct..

Zander
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Zander

Fucking thank you!

I’m not the only one stating this fact and every time they get called on it, they delete the caller’s post. I made this clear to Sally in the comments for:

Massively Overthinking: The best MMOs and multiplayers of E3 2017

That its very clear Eliot and Justin have no knowledge or concern for the content they post if it’s not Final Fantasy related. I’m really surprised at Bree really, that she allows this kind of content to continue to get through her own filter. Please read my comment to Sally.

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Bruno Brito

“For an MMO enthusiast website you guys often don’t seem to have any idea what your talking about. ”

You spoke quite a bit, and it was all opinionated, but burden of proof is on you.

Hit me.

lemony800
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lemony800

The skirmish system was first added in September of last year. Skirmishes aren’t new; the rewards are new.

Further if the writer had any idea what the actual system did they would realize it actually rewards veteran players significantly more than newer players. The system has attracted new players to the game mode because of the new rewards but it isn’t any more casual friendly than before.

The article mentions the new legendary backpack but fails to mention the new set of armor added with this update. Why?

The writer says: “The team is also scaling down the time required, so players will start earning the bonus pip after one week instead of three.” This doesn’t make any sense in the context the writer put it. There are many different kinds of “bonus pips” in the new reward system. I can only assume the writer meant the loyalty pips.

Further the article doesn’t add anything interesting to the conversation about WvW. The writer doesn’t compare the new reward system to other Realm vs. Realm reward systems. Not does the writer contextualize the changes in this update to the updates to World vs. World that have come since launch. They could literally have provided a link to posts on the Guild Wars 2 website and nothing would have been lost. In fact, the posts on the GW2 website are clearer and better written.

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Matthew Riddle

I don’t know if the word casual should be used with the new WvW changes. WvW is still very much for the vets, and pretty much every reward put casual players at a huge deficit to work at before they have any chance of seriously gaining progress towards them.

Being that so many of the best stuff requires tickets, and the only way to earn tickets is from earning skirmish pips, and casual players will be earning pips incredibly much slower than veteran wvw players.

The current skirmish pip system needs a lot of adjustments, too. Rewards costs too many tickets, the 3rd place team earns pips incredibly slow (meaning they are less incentivized to continue playing, which leads to their team earning even fewer points), Outnumbered buff being so great (+5) that players focus more on earning that buff than actually playing wvw.

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Dug From The Earth

Im not finding WvW any more appealing as a casual. If anything, WvW now seems even less friendly to me. Even zergs are often super strict with who they let join up. Ranger or Thief? Nope, go solo. Necro, Guard, Ele or War? Only if you run the specific specs required.

The days of just casually following random people around arent nearly as free form and open to non-serious WvW players as they used to be.

I logged into a servers discord for one zerg i tried to join, and it was like freaking high professional e-sports.

“left left left, roll back roll back, ok push forward push forward, wells on my mark, wells on my mark. cleanse cleanse cleanse, stack up stack up, buff buff buff, right right right, roll through roll through, if it doesnt say micro machines, its not the real thing!”

its that, basically non-stop from the commander, and most of the zerg follows as well as a school of fish, colliding with another school of fish. Its impressive, but its sure as hell way too intimidating for a CASUAL wvw experience. Skirmish rewards, or not.

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Bruno Brito

Instead of that rusty piece of crap that they called legendary backpack, they could just given us capes.

For fucks sake, how long it’ll take for them to give us more than damn trenchcoats and stuff that i wouldn’t care on my back even at gunpoint?

Reader
blah blazh

The backpack is pretty damn awesome

Reader
Bruno Brito

If you want fiery flags and scraps of metal, sure!

I don’t. I want a damn cape.

What’s the issue this game has with options, honestly?

Reader
McGuffn

Unless you want a short cape like 60s Robin the silhouette of a cape and a trenchcoat are basically the same….

Reader
Bruno Brito

No, they aren’t.

Don’t say that Superman’s cape is the same as a trenchcoat.

Reader
Kickstarter Donor
BalsBigBrother

Among the many rewards that players can work toward in their competitive career is a new WvW-exclusive legendary backpack called Warbringer.

Yeah because it doesn’t have enough of those already right. Why does it seem every reward is another bloody backpack /sigh Would it kill you to release a hat or something as a reward, heck I would take a clean pair of socks over another backpack at this stage. *grumpy face*

Line
Reader
Line

To be honest, it does come with a new set of armor, which also happens to be more unique than the legendary armor (if you like chest tentacles that is).

Reader
TomTurtle

Not excusing it, but to explain, the sense I get is that making armor pieces to fit every race and gender is a lot more work in comparison to something like a backpack or an outfit. Also, I imagine they find a lot of people pursuing backpieces, for one reason or another, so they continue to pump them out in various acquisition methods.
The one positive here is that there is more reward parity between game modes. I hope that trend continues to the point where you don’t feel gimped for playing one mode over the others. Poor WvW players have been neglected too much.

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McGuffn

people pursue backpieces because they have backpieces as a reward: every living story in s3 has had a backpiece to get. Which is okay because most of them look great, even if I’m drowning in backpieces now.

Also they’re a great reward for WvW because this https://wiki.guildwars2.com/wiki/Zephyr_Rucksack_Skin was synonymous with WvW for a long time. Warbringer is even larger.

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McGuffn

I would almost think socks would be a suitable reward, but it would have to be something noticeable like those awful, long, white 70s socks with the colored stripes at the top. But then I come to my senses because I don’t actually want to see people wearing those.

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