Conan Exiles demos climbing and experience-driven exploration

Funcom Lead Designer Oscar Lopez Lacalle and Community Manager Jens Erik Vaaler helmed an E3 recap livestream for Conan Exiles on Friday, and if you missed it, it’s worth a quick look now that the E3 hype is dying down. During the convention, Funcom announced big moves for Conan, including a date for its Xbox One launch (August 16th), a planned Xbox One X launch (sometime after November 7th, we gather), and a big freebie expansion for the game, which doesn’t have a name just yet but will go live alongside the Xbone preview release.

In the meantime, however, the devs showed off new tree modeling, climbing — including monkeybar animations — and the exploration system previously teased. As the two wander around the game, players see an old-school type of “you have discovered” pop-up indicating the point of interest they’ve just bumbled into. “There’s a lot of spots in the world which are significant because they have good vistas or because they are places of power or places where there are camps of foes or capital cities or many different interesting locations to find,” Lacalle says. Turns out you get “generous” experience for exploring too, and it’s based on how many spots you’ve discovered in total — explore a lot, and you get more XP per spot. “It is a pretty significant source of XP if you’re into exploration.”

Source: YouTube
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7 Comments on "Conan Exiles demos climbing and experience-driven exploration"

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Humble DG

Have any of the recent updates fixed the lagging and performance issues with multiplayer? I’ve heard that it was really bad and I wanted to see if they had been working on that and if it’s worth checking out now?

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BalsBigBrother

Wish Funcom would announce something for Legends, for a game that is a week away from its relaunch there is a distinct lack of fanfare to actually point that out to folks. Sorry got a little bit on my soap box there

um … yeah the climbing looks fun in Conan and I imagine it will add an extra layer of fun to the game play

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Byórðæįr

I had wondered if that was what happened to funcom. The Canadian team looks like it is all that is left of the company. The demo looks cool though.

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andistotle

Canadian office have been closed for many years now, don’t know what you are talking about. Headquarters is in Oslo, and they have 1 office in North Carolina.

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Byórðæįr

easy when age of conan was released the oslo team had about fifty artists on staff, and most of the staff was in Canada working on anarchy online, the headquarters required us passports for employment and could not hire the montreal team directly to Canada and clearly the protest over hiring new employees over transfering the canadians clearly has pretty much wiped out their Norweign assets and personal. I would not be surprised it is mostly american’s working out north carolina. That is not a bad thing for a video game company just that it clearly has not a been Norwegian in years. But those two guys were the head of the montreal studio. I don’t blame them for wanting to move to place where the month food costs less than rent or mortgage. I knew the Norweign team years ago and had not seen anything from any of them in the last two or three years. Seeing those guys head up the studio means that it is basically the anarchy online team running things. Not sure why people are freaking out at me saying that.

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andistotle

The norwegian studio did Lego minifigures, The park and now Conan Exiles after The secret world was released. Oscar the designer on CE was a part of Canada office but he now lives in norway. Many of the devs from montreal studio moved to North Carolina, and some of them moved to Oslo. The Funcom HQ have always been in in Oslo.

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Koshelkin

The Durham and Oslo offices are still open.

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