Shroud of the Avatar’s R46, free trial, community map, and $52K telethon haul

Shroud of the Avatar is full-speed ahead, looking on to R46 with R45 in the rear-view mirror. What’s in R46? Lots of stuff, starting with “building the mid-level and lower tier scenes near the cities along the paths of Truth and Courage.”

The game’s latest newsletter touches on the swampy South Longfall Wetland area, with its “a maze of poison gas, an abandoned village, a raft flotilla inhabited by pirates, and a secluded witch’s hut,” plus Crooked Shank, which honestly sounds much safer, and North Shattered Hills, which lie in ruin. Where is all that on the map? You should check out the massive community-created map on the official forums to find out (and also to just marvel at how detailed the game’s gotten).

Portalarium has further reiterated its ongoing free trial (live now and ending September 27th), recapped its attendance at DragonCon, and posted video of its most recent monthly mini-telethon, during which it raised $52,000.

Source: Newsletter
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10 Comments on "Shroud of the Avatar’s R46, free trial, community map, and $52K telethon haul"

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Raleigh-St-Clair
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Raleigh-St-Clair

One thing I’d LOVE someone to ask the devs… Given it’s taken over four years and a TON of money to get this far (which is a very incomplete episode one), HOW will they be able to blast out episode two, three, four and five without taking heaps more money off people (not to mention, taking years more time to make them even if they had the money)? This is keeping firmly in mind that many backers have already PAID for those episodes, in full, in their original pledges. Or is all that money just being waved away… ignored, essentially… and it will require all new investment on top of that (probably from the same people who have already paid in full), from the ground up, to get those episodes made? And, given how unrealistic that all seems in the current environment, will the episodes ever be made? And if so… HOW?

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Jeff

I have honestly seen hobbyist programmers use Unity better. This game is a joke with perhaps the single most toxic, elitist, community out there.

The sad part of that observation is most of the community are made up of older gamers.

Raleigh-St-Clair
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Raleigh-St-Clair

It’s those “older gamers” you mention that are part of the problem. I say this as an “older gamer” myself but, unlike the people I’m referring to, I’ve actually kept up to date with the gaming community. You come across older heads in the Shroud audience will quite happily admit they haven’t played a game since the 1990s which is why it’s unsurprising when they ooh and ahh over Shroud (“Look at that, it’s all 3D and stuff!”), and continue to throw money at what they think is “amazing”, while people who have kept in touch with gaming over the past 20 years, even in small way, look at the game overall, the UI, the quests, the animations, etc, and think it’s Amateur Hour.

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TotalCowage .

A perfect example of that toxicity here; the response to someone changing their review on Steam from positive to negative, because of realising how slow real content comes, but the money grabbing never stops? To slander the user and claim he must have just been banned for being one of the Dev+ accounts recently banned for botting, then go on a days long tirade of schizophrenic abuse and trolling. Literally it seems only stopping to grab a few hours sleep and then coming back and doing it again.

Elsewhere on the same subreddit, he’s actually defending botting because it helps him RMT.

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Raidervc

Tried the free trial for this game, played for about thirty seconds and was so repulsed by so much, the outdated launcher/website, the horrendous AI, the cumbersome NPC chat system, the messy visuals, and the real nail in the coffin, their cash shop. In my 20+ years of gaming, I have never been turned off by a game as quickly as I was Shroud of the Avatar. So…kudos Mr. Garriott.

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Roger Melly

I lasted about half an hour .

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TotalCowage .

And you’re not alone in that; according to Chris Spear’s own data, 80% of users stop playing before 2 hours are out.

But they’re shifting to a permanent Free To Play without admitting that’s what it is, in order to avoid the stigma of breaking the promise never to be so, and the media catching on that this project has failed and thus covering it as such… so they can burn through thousands of players like you, who see what the game really is, whilst hoping to catch those with poor impulse control with the typical high pressure sales techniques of F2P models.

In this case, by locking off the only truly polished content, and the most desirable, behind the Lot Deed real money requirement.

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Mikka Hansen

$52k huh? Thats just barely 1/4th what they spend per month, right?

Looks like the well is finally drying up?

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TotalCowage .

Certainly it looks like we’re near the maximum for what the few remaining backers can afford.

Portalarium ran the SeedInvest because they were 2 months of expenditure from running out of money, and they were hoping to get a lot of outside angel investors in… However there were virtually none of them, and one of few who did sits on both the boards of SeedInvest and Portalarium itself.

The majority of the money came from the same tiny cadre of Shroud Cultists who were spending on the monthly begathons too. The collapse in the level of funding of the begathon after the SeedInvest shows they’re running out of ability to continue increasing their private spending.

Recently one of these backers confessed they’d sold both their car and phone to try and keep on supporting the game. It’s this sheer lack of concern for the human cost of this funding model which is so revolting about how Shroud has gone off the rails from what we were promised in the Kickstarter.

And just a reminder… In the same Kickstarter we were promised 4 more episodes, and a huge swathe of physical rewards that haven’t even been made yet. Rewards are considered Sales under the Kickstarter ToS. And those of us outside the US had already paid the postage for those rewards, money which Portalarium has also already spent.

Portalarium didn’t even mention these commitments in the SeedInvest, and are effectively hiding them off the books. Unless the game makes a spectacular profit after “launch” (aha-ha-ha), these are commitments that we will likely never see honoured.

shibby523
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shibby523

Nah, once they get their seed invest cash, they will have a couple more months and during that time a few more begathons to pad the bank back up for another month or so.

If a game could be phoned in, this would be it.

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