Crowdfunding efforts for Cloud Imperium‘s Star Citizen space sim have just crossed the $100,000,000 mark. Over a million gamers have contributed to the game, which began setting crowdfunding records way back in 2012.
New Games Category
Here’s the stuff we’d never heard of before we covered it for the first time here. You wanted bleeding edge… here it is! [Follow this category’s RSS feed]
Action MMOs are out of the question when you’re trying to soothe a pint-sized person on your lap. But you know what fits the bill admirably? Mouse-driven action-RPGs (especially since I have a Naga). It was quite fortuitous that Devilian launched this past week because I sorely needed a game that could be played solely with a mouse while leaning back in a chair.
Darewise Entertainment and Nvizzio Creations announced new “Martian multiplayer survival game” Rokh today, surely setting a new standard for the most specific subgenre name ever. But it actually sounds nifty.
Rokh is a futuristic sandbox survival experience, deeply rooted in scientific and authentic anticipation, where players will have to work together to overcome the numerous challenges they will face on planet Mars. It is a persistent multiplayer game where everything proceeds from simulation and systems interaction instead of classic script-based interactions. In the game, the only resources players have against hunger, thirst, the lack of atmosphere and radiation are creativity and cooperation.
Rokh brings an extensive crafting system – including housing, chemistry, programming, and robotics. To promote real social and economic dynamics between the colonists, these systems are designed to be impossible to be mastered by a single player. The game will be powered by Unreal Engine 4 and will simulate dynamic weather, radiation spreads as well as differences in atmospheric pressure.
You can check out the teaser trailer below.
Massively OP’s Justin Olivetti scoped out the game’s testing in October, declaring in his first impressions,
To its credit, Devilian plunks the player down in the thick of the action from the get-go without a lot of annoying hand-holding. This is a Diablo clone, after all, so all you need to know from the onset is that clicking is good, and clicking faster is even better. Gradually over the first 20 levels (they come quickly), Devilian peppers in tutorials masked as quests, but they’re spread out as to keep it from feeling as though a developer is force-feeding you a manual all at once.
In honor of today’s launch, we’ve rounded up all of our coverage from the game from announcement to now. If you’re playing, let us know what you think about the game!
I hadn’t heard of Paragon before last weekend, but after watching the brief gameplay clip that Epic released to tease its upcoming MOBA, I’m kinda interested. MOBAs have steadily grown on me over the past year, and while I’ve been enjoying League of Legends sporadically, I really miss Infinite Crisis because of Batman’s various gadgets and some of the other sci-fi trappings.
Paragon looks like it may check that particular box, though it’s also apparently in third-person sorta like SMITE, and I prefer the traditional top-down MOBA perspective. So we’ll see, I guess! What about you, MOP MOBA fans? Does Paragon look interesting enough to try?
Mytheon, a Greek mythology-themed MMO developed by Petroglyph, had an unusually short run as a live game, lasting only from March through July of 2011 before being shut down due to an insufficient playerbase. Now it’s back — and with a new business model.
Petroglyph has retooled the game and put it on Steam as a buy-to-play title (it’s currently on sale for just $4), with possible plans to finish up a chunk of Egyptian content for the future. Mytheon is notable for its isometric viewpoint and its use of a deck-building system for combat.
Who says that you have to be graduated to be a force for gaming good? A team of college students at Rochester Institute of Technology formed Yes And Games with the initial goal of creating a free-to-play mobile MMO called Adventure Guild.
In Adventure Guild, players will control two adventurers each and go on solo and coop missions, taking turns to battle enemies and win in “rogue-like” encounters. The game supports pick-up-and-put-down play, so players can jump back in later on and see what moves their teammates have made.
Yes And Games is running a Kickstarter campaign to raise awareness (and $15,000) to help push the project over the finish line. You can check out Adventure Guild’s trailer after the break.
You know what this genre needs more of? Hardcore PvP MMOs! Just kidding. But how about a really pretty 3-D hardcore PvP MMO with “political deceit, war atrocities and vile treachery”? Those are harder to find, but one arrives today with a free-to-play model: Sphere 3.
NIKITA ONLINE is proud to announce, that Sphere 3: Enchanted World is now available to the players from all over the world. The epic adventure begins on December 2. Take a journey to an epic fantasy universe of Sphere 3: Enchanted World, the PvP-based MMORPG with hardcore non-target system! Play it for free to experience massive battles, breathtaking castle sieges, deep storyline and even more.
You can download it on Steam and check out the pics below.
Players will begin the game as an amnesic druid with an animal form who must unravel a mystery and go through sinister rituals to reach the finish line. And there is a finish line, as Labyrinth of Druids claims that there’s an actual end to the story — but few players will ever get there.
Not every inhabitant of the EVE Online universe is some fancy hotshot pilot with a billion-ISK warship under his or her seat. As CCP is out to prove with today’s release of Gunjack, there are more roles to the war than just spaceship captaining.
Gunjack is a VR title for the Samsung Galaxy Gear that places players in the role of a gun turret operator on a gigantic mining ship. By accessing the trigger-happy core that resides in all of us, the player will defend the ship from pirates and other bandits looking for an easy score.
This game is a “first step” for CCP into virtual reality and a self-proclaimed showcase title for the Galaxy Gear VR. It will be followed up by Valkyrie for the Oculus Rift in the future. You can check out Gunjack’s trailer after the break!
Spatium is a new MMO thing on Kickstarter, and while MMO Kickstarters are a dime a dozen these days, this one might just stand out from the crowd. As the game’s backstory makes clear, this isn’t a quest to save the world, or the galaxy, or the human race, but rather yourself.
Instead of killing, looting, and questing from zone to zone, the goal of Spatium is to collect materials, craft items, and “upgrade your space suit to be able to reach other, richer, planets.” It’s a voxel-based game, and it’s also the product of a one-man development team, so expect it take a little time. Developer Dominique Ramin Hummel is asking for approximately $17,000 USD, and expects to “start working on Spatium in January 2016.”
A few gamer spirits were broken in September 2014 when Rusty Hearts was shuttered by Perfect World Entertainment. Now those souls might have a chance at mending, as the game is coming back on a different platform.
Rusty Hearts Heroes was released on Google Play last week by Eyedentity Mobile (which also handles Dragon Nest EU), advertising itself as a “stylish action-RPG with quick and simple gameplay.” The characters from the PC version have returned for the mobile version, continuing the storyline that was put on hold over a year ago. It looks like it has the same frantic action combat and wicked rock soundtrack that made the original title distinctive, although it’s not clear how the mobile version stacks up in features and content.
The game is free to download and play, although reviewers have pointed out numerous issues with the initial release.
I’m kind of in love with Star Wars: Battlefront. I shouldn’t be, really, because underneath the glitz and gloss, it’s a pretty pedestrian multiplayer shooter. Electronic Arts tapped Battlefield maker DICE to clone its tentpole franchise in a galaxy far, far away, and this week the firm delivered the first title since Disney famously acquired the money-printing IP from George Lucas, closed down Lucasarts, and farmed out game production to EA.
I bought Battlefront at midnight on Tuesday, have played it slavishly for 20-plus hours since, and now feel like I have a good enough grasp to profile it for you in this week’s MMO Burnout.