shroud of the avatar

Official Site: Shroud of the Avatar
Studio: Portalarium
Launch Date: N/A
Genre: Fantasy Sandbox
Business Model: B2P (Cash Shop)
Platform: PC

Shroud of the Avatar flies through Brittany, kicks off fundraiser

Shroud of the Avatar’s spring fundraiser kicked off earlier this afternoon, which means it’s time to head to Twitch and pay the devs to go bonkers.

In the team’s weekly update, Portalarium also tauted the launch of Release 29, which includes 40 new scenes, a new playable storyline, a new targeting UI, and new player-run towns. Check out images of some of the scenes:

Level Designer Esteben Zaldivar put together a video flythrough of Brittany that’s worth a look too — watch it below.

Read more

Betawatch: Shroud of the Avatar prepares for no more wipes

Shroud of the Avatar is into its final countdown as a game without permanence. Sure, the most recent update required a character wipe as it made a whole lot of changes to the game’s structure, but the final wipe is coming up when the game updates in July. The designers are going to be running another telethon for the game in the not-too-distant future, as well; we had a chance to sit down and talk with Richard Garriott about the state of the game pre-launch and future plans at PAX East 2016, as well.

Of course, there was other beta news to be had this week, yes indeed.

Aw, do we have to have a whole list of betas just below? Yes. Yes we do. It’s right there, and if something slipped into a different test phase without us realizing it, we want to know. The comments are good for that.

Read more

Shroud of the Avatar makes big changes in Release 29

Shroud of the Avatar is only a few months away from its all-but-in-name summer launch, and as such each patch from here on out carries with it a heavier weight of responsibility to get the game ready for prime time. Today the team pushed out Release 29, which contains significant adjustments for the future of the game.

“We are also critically appraising our feature set and making sure each and every feature is as it should be for those critical events of Release 32,” Starr Long wrote. “With those thoughts in mind, we looked at a few key aspects of the game related to housing, crafting, and targeting and made some important changes in Release 29. These changes were not easy, nor were they without controversy, but we believe they are changes that need to be made for the long term health of the project.”

The biggest changes include using a targeting reticle to make interaction modal, the sale of lot deeds within player-owned-towns, and the integration of the recipe book to the station interface. Release 29 also includes 40 more scenes, which should make up for the full wipe that the patch requires.

Source: Release notes. Thanks, Daras!

Comment

Shroud of the Avatar devs vow to drink, dance, and sing during next week’s telethon

Shroud of the Avatar is planning a 10-hour streaming event it’s calling the Spring Festival of the Avatar Telethon next week. On May 2nd starting at 1 p.m. EDT, the developers will be fundraising live in an attempt to secure upgraded pledges, add-on items, towns, and vouchers from the game’s current and future players.

Last season’s telethon saw Portalarium boss Richard Garriott chop off a fifth of his famous rat tail. This round, the devs are promising to drink, dance, and sing on the stream for every $2500 spent. The studio is also handing out prizes to watchers present in the community’s IRC channel during the stream.

We spoke to SOTA’s Richard Garriott at last weekend’s PAX East, where he told us that the game is definitely launching this year.

Read more

Massively OP Podcast Episode 62: EVE Fanfest and PAX East

There was not one, but two big gaming conventions this past weekend, and Massively OP reporters were on the ground at both PAX East and EVE Fanfest! Join us for a lively and informative hour of con reports from Eliot and Brendan. What can they glean about the future of MMOs from these shows? Find out!

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Read more

PAX East 2016: Richard Garriott discusses Shroud of the Avatar’s ‘launch’ and future

It might seem as if Shroud of the Avatar has been in early access for a very long time, probably because it has. Technically, it’s still in an early access state. But according to Richard Garriott, whom I spoke to at this year’s PAX East, a great deal of that has to do with the fact that our traditional terms for test phases have little to no meaning any longer. The game is on Release 28, its servers have been up aside from scheduled maintenance for more than a year, there have been no unexpected patches of downtime. In every way, it’s ready for something closer to release.

So this year is the year of its “release,” but it’s also not really that big of a change. In July, the final character wipe will take place, freeing players from any concern of lost data and marking the de facto launch of the MMO side of the game. By December, the first episode of the game’s story content will be fully released. At that point, the game is out and it’s launched, so if you want to mark your calendars accordingly, it’s 2016 as the year of the launch.

Read more

The MOP Up: Richard Garriott’s new book (April 24, 2016)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Richard Garriott (Ultima Online, Shroud of the Avatar) has penned an autobiography called Life at the Extremes in which he talks about all of his life’s crazy adventures. You’ll have to wait a little while to read it, however, as it won’t be out until next January. In the meantime, check out lots of online gaming news, including stories from DC Universe Online, ARK, Eternal Crusade, and more!

Read more

Make My MMO: Camelot Unchained’s beta delay (April 23, 2016)

This week in MMO crowdfunding news, Camelot Unchained’s devs revealed that they will not make their planned target for beta. The beta phase has been postponed while the game’s ability code is refactored to properly handle what the design team is throwing at it.

Meanwhile, Fragmented dropped its NDA and prepped for its early access launch next week, Star Citizen invoked “minimal viable product” verbiage, and Origins of Malu put its development on hold indefinitely while it attempts to secure other funding.

Read on for more on what’s up with MMO crowdfunding this week and the roundup of all the crowdfunded MMOs we’ve got our eye on!

Read more

The MOP Up: ARK’s free PvP version goes wide (April 17, 2016)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

This past week ARK: Survival of the Fittest released to several other platforms, including Mac, Linux, and Steam OS. Will anything stop the world-conquering march of these terrible thunder lizards and their fans? If you’re still alive after their rampage, read on for more news and videos including stories from Saga of Lucimia, Diablo III, and DC Universe Online!

Read more

Make My MMO: Ascent’s launch, Elite’s Engineers, and Star Citizen’s new concept ship (April 16, 2016)

This week in MMO crowdfunding news, space games have dominated the headlines. Indie Kickstarted sandbox Ascent: The Space Game formally launched out of early access into the wilds of fully live games, and Elite: Dangerous announced that the beta for its next big update, Engineers, will be live within the month. Star Citizen, meanwhile, announced a new concept ship, the MISC Prospector, that made eyebrows rise on even the normally CIG-friendly Star Citizen subreddit. The ship costs $140 now and is expected to rise as it progresses from concept to hangar to actual playability. (Thanks, Cotic!)

There’s a bit of bad news too for two games we’ve been watching: Sacrament’s Kickstarter finished well short of its goal, and LUX’s Kickstarter, which ends tomorrow, isn’t quite to 50%.

Remember Shadow’s Kiss, the vampire-themed MMO on Patreon? It’s got new gameplay footage out (which you can watch below). And don’t forget our own Justin Olivetti’s handy guide to getting started in Project Gorgon!

Read on for more on what’s up with MMO crowdfunding this week and the roundup of all the crowdfunded MMOs we’ve got our eye on.

Read more

Make My MMO: Star Citizen’s studio report (April 9, 2016)

This week in MMO crowdfunding news, Star Citizen published a massive studio report, complete with a brand-new video on EVA transitions for first-person combat.

Meanwhile, Sacrament posted about its Druid class and roleplaying system, Shroud of the Avatar showed off the Halls of Artifice and Valhold in its latest newsletter, and The Repopulation spinoff Fragmented announced an April arrival on Steam’s early access.

LUX joins our list this week with a new Kickstarter to fund the development of a survival sandbox MMORPG reminiscent of Don’t Starve.

Read on for more on what’s up with MMO crowdfunding this week and the roundup of all the crowdfunded MMOs we’ve got our eye on!

Read more

Make My MMO: Crowfall’s Siege Perilous is underway (April 2, 2016)

Just a year after Crowfall’s Kickstarter was successfully funded, ArtCraft this week kicked off Siege Perilous, a targeted test of part of the castle siege system (read: woot, catapults). That puts the game in pre-alpha 1.3, for those counting along at home.

Meanwhile, Ascent: The Space Game added co-op combat, Shroud of the Avatar triumphed over DDOS attacks to launch Release 28, and Camelot Unchained barreled toward beta — with ballistae.

Read on for more on what’s up with MMO crowdfunding this week and the roundup of all the crowdfunded MMOs we’ve got our eye on!

Read more

29 sassy insults for the e-thugs who are DDOSing Shroud of the Avatar

Sadly, this one isn’t an April Fools’ Day joke, or if it’s a prank on the part of the perpetrators, it’s not a funny one.

Shroud of the Avatar’s Starr Long told players earlier today that the game has been struggling with a DDOS attack since early this morning.

“Unfortunately we are under a Denial of Service attack from at least one source (perhaps multiple) that started at 3:00 AM CDT. We are blocking them as quickly as we can. If you are getting ALTAIR9000 disconnect messages that is the cause. We apologize for the inconvenience and we are working hard to solve this issue as quickly as we can.”

This isn’t the first time the game’s been DDOSed on the eve of a major launch; almost a year ago, e-thugs decided to screw with the Release 17 launch. Release 28 began rolling out yesterday.

Source: Official forums. With thanks to Daras!

Comment

1 20 21 22 23 24 32