First up are the shrines of Albion, which are basically open world crafting stations that will play an important part in enchanted gear crafting. There are different shrines for offensive, defensive, and support items, and the size of a shrine affects the maximum level of craftable items.
The second feature highlighted in the dev blog is treasure chests. Chests are placed all around Albion’s world and feature a cooldown once opened. “The bigger the trease, the more dangerous it will be to get to,” SBI says.