DarkScape introduces free-for-all PvP ganking to RuneScape

    
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I am Jack's grimdark reboot.

DarkScape is RuneScape, only it’s not. It’s an official spinoff of the existing game, it features all of the game’s content that’s been developed over its lifespan, but it also has features that the core game doesn’t have such as worldwide free-for-all PvP. Only the cities have high-level guards, and no part of the game is entirely safe. It’s the same game, but it’s also a very different take on matters.

The changes don’t stop with PvP rules, either: Economies are more diversified between cities, travel is more costly and dangerous, and all content is available for free even if you’re not a RuneScape member. It’s an interesting experiment in changing a few rules of the game and altering the whole playing landscape, so if you’re in the mood for a new free-for-all arena or want to see how RuneScape plays with a bit more danger, go ahead and check it out.

Source: Official Site, FAQ; thanks to Elio for the tip!
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jhuynh405
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jhuynh405

playerxx A new client is hopefully coming out soon with improved animations and graphics http://imgur.com/a/xoDUq. More news at their RuneFest convention in October.

Sorenthaz
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Sorenthaz

AlexSmithWI Sorenthaz  It’s a 50% increased XP rate (so you can outlevel free players in combat stats and get better gear faster), twice the bank space (so you can store more stuff – yeah supposedly you can get your bank raided but being able to store a whole lot more stuff is super beneficial), and you get to keep one item on death by default without Prayer skills.  
It might not matter much in the long run, but starting off those are significant advantages.

kimowar
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kimowar

ManastuUtakata kimowar  you should presume. also see http://asheron.wikia.com/wiki/Darktide

mysecretid
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mysecretid

schmidtcapela Samizdat Veldan 
An interesting theory, Schmidt. I’m not qualified to judge it, one way or another, but it sounds like a plausible explanation to me. It may not be the only explanation for the phenomenon, but it’s probably one of them.
Cheers,

mysecretid
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mysecretid

Samizdat 
I’ve noticed this myself, also, even among the indie developers on Steam — developers seem a lot more interested in PvP gaming than the majority of MMORPG players. It’s a strange thing.

ManastuUtakata
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ManastuUtakata

kimowar ManastuUtakata 
The more you mention and/or /upvote posts that mention “carebear”, the more my troll meter goes up on this. As I can only reasonably presume you mean anyone who criticizes the workings of PvP as opposed those criticizing the PvP in an obvious PvP game. Also see: https://yourlogicalfallacyis.com/strawman

AlexSmithWI
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AlexSmithWI

Sorenthaz Except the only advantage they get is the increased XP rate.  Every member restriction removed in Darkscape.

kimowar
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kimowar

ManastuUtakata kimowar  no my issue is people who expect carebear kid handling on a server clearly marked FFA pvp, there are some of us who want pvp as a lifestyle and not safe, I do know its not for everyone, but people screaming bad mechanics because they cant find a way to survive in this type of setting is just ignorant.
theres lots of games out there to cater with safe zones and level restrictions and other easy modes to play.

ManastuUtakata
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ManastuUtakata

kimowar ManastuUtakata 
The question is are you conflating criticism’s of the game’s PvP implementations as criticism of PvP? It seems the simpleton populist thing to do so among some of the posters to do so. Also see: Smiggins.

Craywulf
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Craywulf

Mimiros No response for you!