EverQuest’s new classic server has rough launch

    
11

If you’re looking for the authentic classic MMO experience, shouldn’t a rough launch be part of it? That’s kind of the sour joke you hear being said concerning the start of EverQuest’s Agnarr progression server. Agnarr opened its doors yesterday to a crowd eager for a time-arrested experience, and yet was immediately besieged by crashes, broken character creation, zone lockoutsqueues, and an allegedly rampant duping situation.

The dev team continued to post updates on the forums concerning some of the issues: “The enormous number of players attempting to create characters on Agnarr is straining our systems. We are currently managing the heavy load with a reduced maximum population cap, which we are increasing manually as players get through character creation and into the world.”

Source: EverQuest, official forum. Thanks Squid!
Advertisement
Previous articleWild West Online addresses Sergey Titov rumors [Updated]
Next articleRIFT surveys players on ‘challenge server’ idea, hosts artifact weekend

No posts to display

11 Comments
newest
oldest most liked
Inline Feedback
View all comments