If you’re looking for the authentic classic MMO experience, shouldn’t a rough launch be part of it? That’s kind of the sour joke you hear being said concerning the start of EverQuest’s Agnarr progression server. Agnarr opened its doors yesterday to a crowd eager for a time-arrested experience, and yet was immediately besieged by crashes, broken character creation, zone lockouts, queues, and an allegedly rampant duping situation.
The dev team continued to post updates on the forums concerning some of the issues: “The enormous number of players attempting to create characters on Agnarr is straining our systems. We are currently managing the heavy load with a reduced maximum population cap, which we are increasing manually as players get through character creation and into the world.”