Chronicles of Elyria limits, standardizes starting tribes

    
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Responding to fan feedback on the forums, Soulbound Studios is making a design change in regards to Chronicles of Elyria’s “tribes” — its playable races of characters. Instead of a different selection of tribes on each server, the team has decided to standardize the starting lineup, so to speak.

“We are going to have a fixed eight tribes on every server at launch, and they will be the same eight tribes,” the team said. “That doesn’t mean that there aren’t other tribes in the game — there are — but you will have to discover them in order to play them as playable tribes.”

This change allows the team to create balanced pairs of starter tribes and keep players from switching servers depending on the starting races available. Some of these tribes include the human-like Neran, the stocky Hrothi, and the absolutely built Brudvir.

Check out a 16-minute tribal Q&A on Chronicles of Elyria’s tribes after the break!

Source: YouTube
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