Albion Online introduces its character builder

    
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ride the build train

Like any game with a surfeit of character build options, Albion Online can be a bit overwhelming at first. What are you supposed to do? How do you make a character who can survive in the wilds? Why is everyone shouting? Normally, of course, you’d have to click around community sites to find any tools for establishing a character build to know what you’re doing, but the developers decided to save you a great deal of clicking and just rolled out a character builder right on the official site.

Look, whether you play the game or not, that is an official website done right there.

The builder allows you to filter both by solo and group-focused builds, along with encouraging players to write articles and share insight with newer players on how to play builds and develop new ones. So it may still take you some time to get good at playing the game, but at least you can go in knowing what you’re trying to do with your character.

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Jeremiah Wagner

There’s some salt in here , I’m sorry.

Love Albion Online. Its an mmorpg for people looking to play an actual mmorpg not a mindless clicker game like most modern mmorpgs are. Don’t get me wrong there is plenty of mindless clicking when gathering , but group combat does require some thinking and team work not just barreling threw everything in a mad dash for the last boss. The big sell point for me is that there is almost no porting from place to place, you have to walk or mount up making it feel like you are going on an adventure or journey of sorts like the old school mmorpgs felt. I HATE Flying mounts and ports they take every bit of excitement out of the journey which was the best part of an mmorpg I always thought. Just 1 example of a very bad choice to me : GW2 ports EVERYWHERE – 0 sense of adventure + removed trinity system (evolution in mmorpgs? NOT!!! More classes and roles would have been the evolution , not removing them.)

Fnights
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Fnights

100% agree with you, homogenization of classes into the jack of all trades kill the mmorpg genre as a whole along with the hub quest, solo content, solo achievements and ghettization of pve and pvp into mere instances with a limited numbers of people (killing the massivity).

GW2 and B&S are the exact example of this detimentral trend: removal of classes and let everyone cover all th roles, using the same abilities tanker/healer/dps, an incentive to play SOLO verytime everywhere.

I welcome to open hands the new FFA sandbox mmorpgs where cooperation and guildmates are mandatory and matter to advance, a sense of friendship and pride that was lost since the post wow themepark era.

deekay_000
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deekay_000

been enjoyign teh game for what it is in a uber chill fashion as it’s my smoke week of the year and gtao is just too busy and zero chill for this sort of thing.

i also tipped about the downtime which is not somethign they ever talk about on their social media sadly (we keep looking at twitter to see if there’s any ETAs on the unexpected downtime when they happen), which tedowntimes while short are often unexpected and sometimes have minor rollbacks of a few minutes before server issues begin. tho can take them a while to notice the issues and close the servers so anyone in a zone and not noticing the issues (which usually become apparent when changing zones which is a frequent thing to do in the game) and farming away is gonna lose some decent farming progress sadly.

also randomly short queues at odd times of the day too :D

which one of the cap cities (and the one we happen to be based out of) there is aliterally a warningon the launcher not to go there, which ofc it has like 1k+ players in this tiny map, which at some point after the first access days of launch they made everyone in the zone invisible over a certain (fairly large) limit.

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Armsbend

smoke week of the year…I’m interested in storytime. Anyone else?

deekay_000
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deekay_000

about once a year i buy a small bag and smoke it until i run out or i get bored and throw the rest of the year. nbd.

i just cba to play more intense games while like that lol. need something max chill. >>

so albion ends up fitting that bill which some of the improvements from when i played in final beta really help with that.

anyways twin peaks segue of the day: i realized the drug dealer kid is probably audrey’s son last week. i haven’t seen ep11 so if anything new on that plot has developed don’t spoil! :D

deekay_000
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deekay_000

alright just saw ep11 and get why they chose to show that one at SDCC. some solid plot development going on and more power of the black lodge.

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Tobasco da Gama

Now, this I like. I really wish more devs would include this kind of thing. Not only is it helpful for existing players, it’s an interesting hook to get new people involved. They can mess around a bit and think, “Wow, this character sounds cool, I should try to make it.”

deekay_000
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deekay_000

most mmo’s of the wow clone era had them, they were just fan made. i guess maybe fans didn’t make one for albion fast enough so the devs made it themselves. which is good on them for filling in the gap imo.

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xanadox

It was online weeks ago.
It is a very good tool to share knowledge and builds.

Another great tool is the killboards that allow to see ALL deads in game, the build they had and the silver (gear) lost.

deekay_000
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deekay_000

ye i got the impression it wasn’t new as it’s quite populated with builds.

and ye leaderboards are good for sandy games.