
We’ve known for a while that social network Miiverse would eventually be closing, but Nintendo confirmed the news and the official death date yesterday on its Japanese site. For those hoping it may only affect Miiverse in its home country, a second shot has since been fired on Nintendo’s North American site: Miiverse shuts down at 1 a.m. EDT on November 8th (10 p.m. PDT on November 7).
Miiverse wasn’t an MMO, but social-minded MMO players might care about the sunset all the same because of the MMO-like games it effectively serviced and the multiplayer future it could have heralded. While Nintendo cites the reality that users have migrated to other social media platforms as the reason to shut the service down, the fact remains that Miiverse integration made a lot of Nintendo games more multiplayer. Nintendo’s clumsy code system could often be circumvented through Miiverse, allowing people to add new friends by seeing who was active on a game’s Miiverse page, looking through profiles, and requesting to add buddies to friend lists. Miiverse profiles allowed not just text and mentioning of favorite games or personal interests but also custom art, something we still infrequently see in MMOs.
Although the Nintendo Switch has integrated social media options to other platforms, you cannot add a Twitter friend to your Nintendo friend list via Twitter. You can scour Facebook feeds for people who play the same games you do, but that’s a scary place many people avoid outside of work. The Switch still lacks any kind of communication system for console friends, even via text (SplatChat is too limited and too weird).
Miiverse was a reasonably safe and decently integrated tool that brought new life to many games when connected to the internet. Especially for smaller games, it gave people a way to form communities and communicate in ways Nintendo had never previously sanctioned. It gave me hope that maybe, eventually, Nintendo would “get” online gameplay and properly integrate it. So when Miiverse goes away and leaves games like Splatoon 1 without art and Super Mario Maker creators without a built-in feedback system, it won’t just kill those communities — it’ll greatly diminish the essence of many games on the platform.
They should just have moved it over to the Switch in a new more modern format, it was never a bad thing, and since Switch doesn’t have anything outside the current Splatoon 2 “social space” it would be nice to see this grow on the Switch and its games.
Does this also affect the 3DS? While I haven’t played ACNL since they updated it I do question if I’ll ever get to use it’s online features when this goes belly up.
Another classic reason not to delve into consoles and stay PC Master Race :)
Oh and I’m a bit salty that Switch basically killed any sequel to NVidia’s tablets production.
Nintendo is total trash for closing Miiverse this soon.
Miiverse was one of the most inspired features of the Wii U.
Fond memories early on of the Rabbits page being turned into a dedicated Willem Dafoe page.
Splatoon without the Miiverse connection will be surely lacking as it was just such great vibes, not to mention essential for Mario Maker due to Nintendo being scared of a search bar.
At this rate I wouldn’t put past Nintendo to outright close a lot of the online games on the Wii by 2019.
Nintendo has been a terrible company for a long time, yet people still keep defending them, it’s crazy!
I like the Wii U for what it is, even with its many flaws. But closing Miiverse is a mistake, I bet they won’t even have the decency to have an archive mode.
Nooo, the Switch is selling like hotcakes, and I’m saying this as someone who was completely underwhelmed with release. Month 1’s big title was available on Wii U too (Zelda), Month 2 basically had a good expansion of Wii U game the Wii U shoulda had (Mario Kart 8), but Month 3 had a game that felt like it “clicked” with the console’s unique approach (ARMS), and Month 4 took that a step forward (Splatoon 2). There’s a reason they’re largely sold out.
As for Nintendo going software only, I personally wouldn’t be opposed to that. I feel like going to PC/smart devices would free them in a lot of ways. They wouldn’t need to make gimmick games but could make gimmick tech still as peripherals. Just remember that PoGO isn’t Nintendo, it’s Niantic and The Pokemon Company (because both parties enjoy correcting people on that ;P )
Additionally, you can’t really glaze over the wildly successful handheld market with the 3DS and various incarnations. For all we like to crow about how mobile is cannibalizing the handheld market, mobile games still provide the shallowest of shallow experiences and the 3DS is handheld is lightyears beyond just about any mobile game (that’s not a port) in terms of gameplay.
I’ve been hunting for a Switch, without much success. I travel frequently enough to make a Switch a valuable purchase just for that. The problem with WiiU wasn’t so much the system (which I have and I thought was solid) but has always been more of a branding / marketing issue, and of course a content issue — there were no games for it. As the Switch steps into a pretty under-served segment (gaming on the go) and fills the gap between couch-gaming and handheld, I think we’ll see a lot of consistent demand for the Switch. It’s just an awesome device.
Now, if they flounder and don’t build the gaming library for it, I think they’ll have problems But they seem to have learned their lesson with the WiiU and they have a pretty aggressive content schedule and they’ve made it easier to develop / port games onto the Switch from other platforms, which should mean more publisher support.
What I’m personally excited for is the core Pokemon property being launch on the Switch (thought details are scarce right now).
The problem with Miiverse was that there really wasn’t much to do there most of the time, and it was never really a key feature of the system, so it was kind of like that kid in class who never says anything, so people don’t realize he’s not present before the teacher says anything. While the kid is smart and kind to others, he isn’t noticed much.
I don’t think losing Miiverse is a huge deal for the most part, but some games had more Miiverse interaction than others, and losing that would make those games feel very empty in comparison to with it. I think Miiverse should’ve been implemented into more games. Still, with Wii U not being successful, it’s not odd that they would shut down Miiverse so soon after Switch was released. Still, Miiverse didn’t really have many users, so it’s not odd that it will get shut down.
Every game basically had Miiverse connections. You could enter Miiverse with almost any title and share screen shots, ask for help, or just drop a comment. It was no Twitter, but that was the appeal (most of the time).
I expected to see something saying, “Because it means all those 8 to 14 year olds will be invading your current mmorpg instead, now that their nintendo home is gone” :P