Wild West Online posts its development roadmap ahead of a late winter release.

Here’s the bad news for Wild West Online testers: The game’s next big update has to wait until January, because the developers realized that deploying a big patch right before the holidays was asking for everything to break horribly. So you will have to wait a little while longer for that. On the bright side, though, the game’s full development roadmap is updated and free for anyone to peruse, so you can see what’s coming up even if you aren’t in the testing group.

Among the notable features on the roadmap are a number of public events covering bank robberies, crashed balloons, and hunting for artifacts, as well as homesteads and campsites coming in February. Skills are expected to be added in January, so if you want to get better at mining or shooting, you’ll need to wait a little longer; by contrast, female characters are expected to be added sometime after the release. Check out the full roadmap, and enjoy the slightly less feature-rich but wholly playable version of the game right now.

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Brown Jenkin

I mean I’m still not sure if this game is vaporware, but the development roadmap looks cool as fuck. Best wishes to the team!

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Russell Hunt

I’m in the alpha.

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Brown Jenkin

Nice, hope the game is interesting so far, at least the bones.

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Armsbend

Late Winter you say? Okay, let me put this in my Crowdfunded True Release Date Algorithimator Machine and see what it says.

*whirllllll*
*zchooooop*
DING!

Q2 2020. 4 months after Red Dead Redemption Online 2 release date was announced.

Thanks Algorithimator!

deekay_plus
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deekay_plus

aside from not being too keen on resorting to factions everything else looks pretty good. remains to be seen if they can deliver on all of this in such a short time frame but they wouldn’t be the first so let’s hope.

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Melissa McDonald

This game has promise. Graphics are very good. Horseback riding animations are very good. All it needs is content, quests, etc., and I think people will enjoy it.

Money sinks are in things like firearm maintenance. You have to buy oil, repair kits, etc., for your gun or it will cease to function after a few uses. I hope prices come down for clothing in the stores, they are quite expensive, and mining gold doesn’t yield as much money as you’d think. Items left in camps and farmhouses need to respawn faster.

deekay_plus
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deekay_plus

last time i played all the prices for everything was wayyyyyyyy to high given the means to get cash. i think they either talked about or actually did improve gold nugget farming payouts but not sure how dramatically.

i guess it depends on if they keep any corpse loot mechanics in place after they implement factions. i guess we’ll see.

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Brown Jenkin

Note that I have *no idea* how it plays out in game, but it’d actually be kind of neat to play an MMO where you’re typically scrambling for cash rather than swimming in increasingly larger volumes of pointless gp.

deekay_plus
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deekay_plus

right atm the upgraded guns costs scores of hours of farming at the lowest end of them. which the pvp is also semi corpse loot based.

they’re probably ok if when they add factions they also remove corpse loot but keep the upkeep/maint mechanics.

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Brown Jenkin

Phew, corpse looting is always a bold choice. Some of my fondest memories in MMOs were full loot games (Shadowbane) but gear was also easy to come by there. I mean it sounds *interesting* but definitely I’ll wait and see. Still glad to hear it isn’t complete vapor!!

deekay_plus
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deekay_plus

there’s a fair bit of non pvp quests but not any mobs last i played which felt lacking especially to my one friend i bought a copy for.

tho the questing is kind of fun in a quaint way.

i accidentally flagged by shooting a guy with only a few seconds left on his flag and lost my slightly upgraded pistol, which a basic starter pistol replacement was fairly costly especially if i hadn’t done a few hours of questing prior.

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Brown Jenkin

Hmmm definitely sounds neat. I hope/expect they’ll have PvE type activities and mobs at some point, though I’m curious the form that’ll take. Between Crowfall and CU the push toward PvP for sandboxy MMO content these days is really interesting to see.