wild west online

Official Site: Wild West Online
Studio: 612 Games
Launch Date: N/A
Genre: Wild West themed sandbox
Business Model: N/A
Platform: PC

Red Dead Redemption 2’s gameplay video makes the west look like an activity-packed theme park

Considering that Wild West Online is a wild dud these days, players looking for multiplayer western action are turning their eyes to Red Dead Redemption 2. The game is coming out for consoles on October 26th, but Rockstar Games continues to be cagey as to whether or not the open-world title will make an appearance (as is rumored) on PC.

One thing we do know a bit more about the game this week is how it will look and play, thanks to a six-minute gameplay video that highlights the various activities and features that this highly anticipated sequel will contain. Polygon says it’s impossible for the studio to give a real feel for the Red Dead Redemption experience in a series of quick video clips, so take this with a grain of salt.

Rockstar did confirm that it will be supporting the Xbox One X and PlayStation 4 Pro with this fall release, in case you have the best console hardware the market has to offer.

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Massively OP Podcast Episode 178: #womenarecosmetic

On this week’s show, Bree and Justin mull over how necessary it is to actually provide MMOs with those icky, wonderful girlie-types. They deliberately deliver a light-hearted episode after last week, full of funky fresh frivolity. Will gaming ever be fun again? It has to be!

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

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Wild West Online plans ‘soft relaunch’ to boost playerbase, says playable women are a ‘cosmetic feature’

The latest Wild West Online patch landed on July 5th, and it brings in some changes like a full Sheriffs vs. Outlaws faction setup and the ability to taunt your enemies. It’s also easier to customize your character’s appearance and several skill trees have been fixed to work correctly with the game’s current build. All good things for the people still playing the game, and all meant to feed into what is apparently a plan to relaunch the game entirely to be more of an online shooter and all that entails:

What this “relaunch” plan means for you – our existing players ? to be honest it doesn’t really gonna affect you much – it will for sure will bring new players to the game, as well as add more stuff to do in a game, making user experience more in line with it being PVP shooter game.

The developers go on to explain that quests will be removed from farmers, replaced with simply daily tasks that pop up as part of the interface, and farmers will become just another sort of vendor in the game world. You can read up the full plans for the “soft relaunch” now, although you have to dig a little bit to find out that the developers are working on adding playable women to the game but don’t consider it a very high priority because it’s “just a cosmetic feature.”

If you’ve forgotten, WWO launched out of early access in May in a state which appeared wildly unready for launch, with immediate negative reception. We’ve got a roundup just below if you’d like to catch up on the progress.

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Wild West Online delays its next patch, but will anyone be around to play it?

A planned June 15th patch for Wild West Online obviously didn’t happen, and now we know why: The developers said that when they took the patch to test, it ended up being too unstable and buggy to release to live. As a result, a month delay was announced as well as the postponement of a planned free trial version.

“It was a team decision to postpone patch for up to one month, and make sure that we hit all goals we want with it,” the devs said. “We’re very small team at the moment, so while we wanted to have more resources to put on it, we’re going with what we have — what is in line with game’s metrics. ”

Wild West Online has struggled to gain an audience after launching far too early with a recently revamped gameplay build. Steam Charts shows that hardly anyone is playing it these days, with a daily average hovering around three dozen gamers or so.

Source: Facebook


Wild West Online pivots away from faction system PvP, plans free trial

Another week, another huge plan change for Wild West Online. Newly installed studio (or maybe the old studio with a new name) DJ2 Entertainment says it’s completely deleting the faction system from the game. “There’ll be no Mcfarlanes vs Steele,” the devs say on Steam. “We loved it internally, but effectively it did added some unnecessary complexity to the gameplay mechanics and affected player’s experience in a negative way.”

“Instead we’re bringing back Sheriffs vs Outlaws mechanics, and they’ll become our two main factions in a game. While we don’t think that first release will check all boxes for all players, we will continue tweak and fine tuning it until we’ll get system that all players will be happy about.”

The company is also working on a town capture redesign, weapons adjustments, fluff loot, barricades, event rewards, and a new tutorial. A free trial version of the game will soon appear on Steam and on the official site; it’ll allow folks to play to 20 without achievements and awards.

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Wild West Online’s reviews and concurrency sink as gun patch, novice servers roll out

Wild West Online’s reviews have continued to sink on Steam since the game’s surprisingly hasty official launch earlier this month; they currently sit at “mostly negative.” Steam Charts pegs its all-time peak (publicly accessible) players at 559, down to 174 over the last 24 hours and under 100 as I type this.

But the dev team isn’t giving up. Yesterday, it patched in several bug fixes and features, including new hair colors, plantation and hideout tweaks, and the new hot bar that lets players swap between their guns and “use certain items more conveniently in a fast paced shooter environment.” It’s also added something called “novice servers”:

“If players character are below level 20, and if ALL characters in a group are below level 20, they will be joining ‘novice’ servers. If any of the players in a group are level 20 and above, group will be joining ‘general population’ servers.”

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The Stream Team: A rush on gold in Wild West Online

There’s gold in them thar Wild West Online hills! Massively OP’s MJ has a map that will show her where she can mine some gold and she’s not afraid to use it. It’s also a good time to talk about this western’s proposed changes to make PvE more possible with being caught up in PvP. Tune in live at 3:00 p.m. to see if MJ survives the gold rush. If she strikes it rich, she might even spend some time at the roulette wheel.

What: Wild West Online
Who: MJ Guthrie
When: 3:00 p.m. EDT on Friday, May 18th, 2018

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Wild West Online previews ‘relatively big redesign of the game’ and the PvP system a week after launch

If you suspected, as I did, that Wild West Online might not get much in the way of updates after its bizarrely hasty launch, prepare to be relieved as a new update is on the way to allay those fears. In fact, it’s being called a “relatively big redesign of the game.” What’s going into it? It’s not set in stone yet, but 612 Games has some ideas, and a lot of those ideas are going to appeal to PvE-centric players who don’t really want to get shot.

That begins with the faction system, which is apparently once again the subject of proposed changes. “You will still be fighting for McFarlane or Steele when capturing Towns, but you won’t need to choose your faction on character creation. It’ll be a more fluid system. Town Captures will be balanced – we’re basically borrowing base balancing/gameplay from Battlefield 1 on this,” the studio says. “Players who want to do activities beside PvP will be able to do that relatively safe. […] So basically there’ll be no killing on sight or grieving of players leaving the safety of the towns. All towns will be safe zones unless of course, the town is actively under siege by Factions.”

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Massively OP Podcast Episode 170: Mild West Online

On this week’s show, Bree and Justin do their darndest to shape the MMO industry by holding up Wild West Online as a cautionary tale and talking about how studios need to think before applying real-world labels to games.

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

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Wild West Online adjusts balance while planning for future patches

Whether or not you think that Wild West Online rushed into launch, you can probably agree that the game has some mechanical issues it still needs to work out. So it’s good to see that there are several fixes and improvements in the latest patch, like placing the traveling gun salesman out in the world twice a week with a clear icon while also reducing the cost of several items. There are also several bug fixes and quality-of-life improvements, exactly what any soul meandering through the wastelands of the West would like to see.

You can also take heart in knowing that the team already has a list of other priority items to address in the next patch, like refunding any real money spent on Plantation decorations and adding them for all players to purchase, offering better PvP rewards, and offering more wood spawns. Nothing on there about other big-ticket items (you can probably think of some), but it’s a start.

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Wild West Online’s stagecoach is held up by negative reviews and no female characters

Perhaps Wild West Online is attempting to emulate life on the actual historical frontier. This week’s launch has certainly been uncertain, fraught with peril, and an unsure venture. As pretty much anyone could have predicted, the western MMO has taken a savage beating on Steam for being largely unfinished (which is to be expected, since the whole game was revamped not just two months ago).

Steam reviewers have given WWO mostly negative reviews, labeling the game as a “money grab” with a poor graphics engine, no PvE content, and pretty much no content to experience at the present. One large point of contention was the lack of playable female characters. Can someone get this game an “under construction” GIF from the 1990s?

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Betawatch: Boxes of sand survival for Conan Exiles and Wild West Online (May 11, 2018)

Sometimes, the title “survival sandbox” might seem a bit inaccurate or limiting. But then you get into stuff like Conan Exiles and Wild West Online, games that… well, pretty much place you inside of a box of sand to survive. And they both launched this week! Which means that we’re waving farewell to them from this particular column, but we hope everyone has fun in that box full of sand. Oh, there’s so much sand there, you wouldn’t believe. Sandy everything.

Other beta news? Hey, why not, it’s a free country. How fun.

Want more betas? Boy, you always want more. Good thing there’s a list just below! But do let us know if something slipped into proper launch without letting us know or if the developers seem to have dropped off of the face of the planet. That… latter one might be more likely.

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The Stream Team: Wild West Online saddles up for launch

Yeehaw! Saddle up folks, ’cause Wild West Online has launched on Steam. Massively OP’s MJ is ready to ride in and poke some cows. In the absence of cows, she’ll be exploring, mining for gold, and trying to avoid being shot by outlaws. Tune in live at 4:00 p.m. for a launch day edition of…

What: Wild West Online
Who: MJ Guthrie
When: 4:00 p.m. EDT on Thursday, May 10th, 2018

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