Red Dead Redemption 2’s gameplay video makes the west look like an activity-packed theme park

Considering that Wild West Online is a wild dud these days, players looking for multiplayer western action are turning their eyes to Red Dead Redemption 2. The game is coming out for consoles on October 26th, but Rockstar Games continues to be cagey as to whether or not the open-world title will make an appearance (as is rumored) on PC.

One thing we do know a bit more about the game this week is how it will look and play, thanks to a six-minute gameplay video that highlights the various activities and features that this highly anticipated sequel will contain. Polygon says it’s impossible for the studio to give a real feel for the Red Dead Redemption experience in a series of quick video clips, so take this with a grain of salt.

Rockstar did confirm that it will be supporting the Xbox One X and PlayStation 4 Pro with this fall release, in case you have the best console hardware the market has to offer.

Source: Polygon
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Oleg Chebeneev

This could be wild west MMO we deserve, not Wild West Online

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Denice J. Cook

Wow! It seems even better than I thought it would be, and my hopes were pretty high for this one as it was.

That’s unfortunate that it only says you can preorder on PS4 or Xbone, though. It looks like a PC version is far from set in stone.

Godnaz
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Godnaz

Melissa McDonald would be seething had she not left for greener gamer pastures.

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Sorenthaz

Wake me up when it’s on PC.

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A Dad Supreme

I’m looking forward to it. Been awhile since I’ve tussled with a Western, be it movie or game.

PS4 will be my weapon of choice for this as I want it as simple as possible on a control scheme. I’ve found that for many games that are great on PC, I’ve had a far better time controlling them on a console (The Witcher series, Borderlands, etc). I have a feeling with this genre of Western, console will be a better suit for me with less complexity and remember what button/action is saved where.

The good news (or what I’m hoping for) is that it looks like Skyrim on a horse with a gun. World looks really well rendered and expansive. It also seems like they realize that a Western can be limited in content or things to do, but I’m impressed they are able to come up with interesting things. It looks to be heavily story based so… win vs something like Fallout ’76 for me already. (sorry Bethesda.. no money for you!)

The bad news is that while there is a story to follow which I love, you and every other person you meet will be Arthur Morgan. That’s kind of a bummer because it seems like you only get to choose a White, male roughneck as your character. I’m only guessing this because they haven’t talked about character creation, even though I see several other types in the video (fat, ugly, black, native american, etc).

I’m curious as to how they will pull that off with only one storyline (Arthur Morgan) to follow…

deekay_plus
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deekay_plus

this is gameplay trailers and footage for the single player campaign.

in the online game no doubt there will be full range of customization in teh typically odd rockstar style.

which one can only hope rdro’s creation/customization will be better than gtao’s.

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squid

It’ll be on PC, but not until everyone who wants to play it on PC has bought the console version.

Pingly
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Pingly

As I’ve gotten older I have found it’s more difficult to participate in negative activity when it is historical.

It’s a lot easier for me to strike down an orc protecting his family than a farmer protecting his family.

Watching the video I realized I think I am okay skipping this game. I’ll wait for the space-cowboy version.

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Michael18

Good point. I was wondering the same when watching the video the first time, but then I figured they’d surely provide options to play that bandit with a somewhat “good” alignment. It’s a mass market product, after all.

My aversion to playing evil characters in games has gotten worse and worse with age. On a recent first play through of Pillars of Eternity (the 1st part, not Deadfire) I even replayed a few hours just to correct a single evil decision I had accidentally run into, lol. The cool thing about Pillars was that the game tracks the alignment of your decisions and reacts accordingly, so at some point all NPCs praised me for my virtuous deeds. That felt great in a weird basement dweller kind of way :)

xpsync
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xpsync

What? I thought this was going to be fo sure on the PC? Damn!

I held out for years for the original to come to pc, finally caved and picked it up on Xbone. Loved it! But console?

Dunno, looks pretty freaking good. Hold out or Cave? Hmmmm

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Michael18

Most games these days have game worlds that are too crammed. And this game in particular would benefit from a vast, expansive world with some open space.

deekay_plus
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deekay_plus

i only played rdr1 long enough to get to mexico before i got tired of the loading screen times and sold my xbox 6 years later, but the map felt pretty nice and SW US desert ish in a nice way for the most part despite the relatively small map size. distance and scale and density all felt great in the context of open world games in that general period including perhaps (maybe arguable) san andrea’s unprecendented map size.

honestly i doubt it’s the SAME people doing the map design as previous rockstar games but i feel there’s a certain culture and aspiration amongst those that take the jobs involved to outdo the high bar set by their previous game. i think the one exception to that paradigm might be gta4’s throw back to gta3’s liberty city conventions with dissappointing unlock islands beyond the first (nad pretty nicely made) first island.

but yeah i get impressed by maps in ubisoft games and then i compare them to gta5’s map and i get impressed by gta5 all over again lol

Ravven
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Ravven

I am so excited about this! It looks stunning, the environments and the horses are perfect, and the fight sequences actually look realistic. I’m mainly an MMO player and I hardly ever play male characters, so you know how excited I actually am. :D Shame about having to play it on a console, though.