Dark and Light has a slum problem that needs fixing. No, it’s not the existence of slums, which apparently lend some atmosphere and authenticity to the fantasy sandbox, but it’s the poor optimization that players encounter while hanging out in Talos, Estel, and Ironfast.
Fortunately, an upcoming patch will address performance issues by reducing some of the resources that devs originally planted in these areas. Besides, they’re slums, how much resources should they realistically have?
The planned update, which should be coming soon, will also make changes to magic storage bins, rental sign storage, and shut down libraries and hotels in cities until the developers can devote some time and effort to fully finishing them.