You can check out a trailer and a sample of a mission in action just below, if you’re interested in seeing how the mod works out in practice. Yes, it’s a bit of a stopgap solution for content lulls and doesn’t wholly address the main issue, but it means you can have all sorts of new mysteries to uncover… and other mysteries to create yourself. Isn’t that interesting enough on its own?
Source: Curseforge; thanks to Dan for the tip!