We all know that the definition of “MMORPG” and “MMO” have been stretched, twisted, and interpreted in vastly different ways over the years based on who is talking. It’s not always the easiest label to apply correctly. Game worlds can be excessively instanced while the servers still hold thousands of players, some lack world persistence but have scads of people, and so on. Plus, we’ve long since entered into an era where studios are downright allergic to using the MMO label unless they’re doubling down on the genre.
What I’m getting around to is this: Is Fallout 76 an MMO? I mean, really? At first glance it seems not, what with world map instances holding only a small handful of players. But then when you consider world persistence and the way that servers allow for people to easily jump between instances to connect others, then it gets more tricky. Ever since the Bethesda Showcase, we here at MOP have soft-landed on the side that “yes, it’s kind of an MMO.”
But not all of us agree, and perhaps not all of you will either. Make your case and let us know if this upcoming post-apocalyptic survival game is, indeed, an MMO.