This week’s Sea of Thieves patch is… well, it’s kinda more of the same, as Rare has extended the Cursed Sails run another week, meaning you have more time to grind skelly ships for loot and commendations. (Reddit complaining ensues.)
In its dev update, Rare says it’s patched in new cannonball effects for the baddies, new event timers, and new sensitivity values. Oh yeah, and the kraken is still down for the count, though Rare promises it’s working to bring him back.
Going forward, the Sea of Thieves devs say they’re busy porting the skeleton ships into the “real” world, beyond the campaign itself, a bit like the megaladons work now. Cursed cannonballs will also be adding more exploration and strategy to the gameworld. Expect more Forsaken Shores details from Gamescom later this month.