On top of the new content, A New Dawn will also bring some sweeping quality-of-life changes to existing systems. The game’s enchantment system has been altered so that failed enchantment attempts will no longer cause the enchanted item to break, which is sure to be a welcome change for players who are tired of this most obnoxious of mechanics. Moreover, the leveling progression rate for levels 1 to 75 has been increased to “ensure a rapid and entertaining ascension” and to allow players to more quickly reach the new content of A New Dawn, which also raises the level cap to 80. You can check out the trailer for A New Dawn past the cut or head over to the official site for the full update notes.