Cliff Bleszinski states he’s never making another game

    
63
Who Mourns For Self-Declared Adonis?

If you had been hoping to see what Cliff Bleszinski (Cliffy B to those who don’t like typing out surnames) was going to do next in the game industry, the bad news is that he appears to be done completely. Last week, a new Twitter account expressed anger at him for not refunding the money players had spent on LawBreakers, to which he responded that he had paid his employees a great deal of money after the studio folded and this is why he’s never making another game.

When asked for further clarification by GameIndustry.biz, Bleszinski simply stated outright, “I’m done.” For those of you with short memories, LawBreakers launched in 2017 and struggled to attract a stable and paying audience despite being a buy-to-play title; Bleszinski’s studio tried to recover by putting the title into maintenance and announcing a new battle royale game, Radical Heights, which quickly folded along with the studio itself.

63
LEAVE A COMMENT

Please Login to comment
  Subscribe  
newest oldest most liked
Subscribe to:
Reader
Crowe

Promises, promises.

Reader
Kickstarter Donor
Loyal Patron
Tobasco da Gama
Reader
Kickstarter Donor
Loyal Patron
Jack Pipsam

Oh goodie, I get to post this again!

Reader
Sorenthaz

It’s pretty obvious that that was a troll account to harass Cliff with and the Tweet was deleted.

Also I’m 99% sure that Lawbreakers’ digital deluxe edition was like $40 at best. If someone’s seriously griping about losing that much money over a year ago, then they probably need to reevaluate their life and get a job like the rest of us. And if the dude was stupid enough to dump a bunch of money into the equivalent of Overwatch lootboxes that Lawbreakers had, well, that was his decision.

Tbh I can see why Cliff wouldn’t want to bother working on another game at this point. The industry has been turning more and more corporate/focused on shareholders and appealing to every demographic they can get, and the guy is used to doing AAA titles. Not only that but gamer culture/attitude has grown increasingly toxic, self-entitled, and negatively critical (no thanks to echo chambers such as Reddit and then the rise of YouTubers who have to create regular outrage). It’s like it’s no wonder people who’ve been in the game industry for a long time are happy to take their retirement and not bother with it again, because there’s so much hostility and negativity these days.

Reader
Jo Watt

I dont think it’s ever about how much you spent. I mean I pretty much read his quote as:

“I used your money to pay the employees so I didnt have to spend out of pocket even though it was pretty much me that was the problem. You guys should feel good about yourselves.”

Saying you didnt take a paycheck when youre already a multimillionaire doesnt really account for much since you dont even need money anyways. I get that no matter how much you have if you work you should get paid.

But it all comes down to this for me tbh. If you truly love games then you will put that love into making them. It will show. Never really been able to play FFXIV, but those guys really show their passion every time you see them talk about it. I feel like so many of these companies are losing that. But that’s all just my opinion…

Reader
Danny Smith

You are missing out the part where it turned out this actually meant just 3 weeks severance according to an ex employee who was less than enthused with Cliffy begging for attention.

His response: “I felt that was enough for the sentiment”. Remember him humbling bragging about his lambos and going on a bunch of expensive around the world vacations mid press tour? What a hero.

Reader
Kickstarter Donor
Loyal Patron
Jack Pipsam

.

caught.PNG
Reader
Crowe

Wow. “Maybe” he used hyperbole? I think he’s used it twice there now.

Reader
Bruno Brito

What a hero.

Reader
Kickstarter Donor
Greaterdivinity

I’m normally critical of Cliff, but fuck people who were harassing him with this kind of entitled bullshit (creating an account just for that tweet, really?). He did right by his employees (it was apparently weeks rather than months, but that’s still good on him) and clearly tried to make the game/studio work, even if his own ego likely caused more harm than good.

This kind of shit shouldn’t be acceptable. Buyers remorse for a failed product, or at all, isn’t justification for a refund especially if you’ve sunk dozens of hours in already. If you have complaints, be respectful with them and don’t go after folks.

I’m no fan of his, but this isn’t an isolated incident and if this kind of shit keeps up it’s not going to benefit the industry as a whole.

Reader
Axetwin .

So, he should get special consideration because he chose NOT to screw over his employees?

Finding out the product you bought 6 months ago is no longer usable through no fault of your own isn’t “buyers remorse”. This type of anti-consumer attitude is why people like CliffyB thinks he deserves a hearty “well done” for paying his employees.

Reader
Kickstarter Donor
Greaterdivinity

Sadly, yeah. Doing right by your employees is laudable nowadays given how often employees are totally screwed over. Telltale being a good recent example of that.

It’s no fault of the buyer if a game closes early. But it’s on the buyer to know about added risks for a product they purchase. If it’s an online product, that means that it runs the risk of shutting down at some point. In gaming, that can mean shutting down within months if it performs poorly.

Veldara
Reader
Veldara

Cliff’s a good guy, met him a few times and yea he certainly has an alpha personality but he’s a genuine person and I found that charming about him. I sincerely doubt he’s quitting the industry, guys like him don’t settle down. His creative restlessness will get him in the end.

Reader
Rumm

(A former Boss Key employee noted receiving three weeks of severance pay instead of months, to which Bleszinski replied, “Maybe I used hyperbole. But I’d like to think I did the right thing.”)

So he’s full of shit from the get-go. Guy worth 16 million forgoes game developer pittance for 2 years and pays employees WHAT THEY’RE OWED. Curious to see how much built up time those same employees lost. It’s sad that working in the US is so shitty that people being paid severance is now considered magnanimous on the part of their rich employers.

Reader
Patreon Donor
Loyal Patron
Schlag Sweetleaf

.

takes one to know one.gif
Reader
rafael12104

Sums it up. Heh.

Reader
James Crow

as one who played all unreal,quake series and also have lawbreaker & overwatch.

i have to say lawbreaker was a great game, more fast pace than overwatch and overall i really liked the game (maybe minus the classes)

people though its another overwatch but it wasnt the case, it was more like UT without the weapon pickup.

also let not forget that alot of players just wasnt all hype to buy a game with the Nexon Game behind it.

Reader
John Kiser

It had massive massive balancing issues and that is what killed it to me. I ended up refunding it because of how bad it was at the time.

Reader
James Crow

i played with all the characters and really didnt felt the balancing issue.
it was hard at the begining (not like quake hard) but after few hours you killing it no matter what class you pick.

maybe if the game not was class based and more like unreal it could got more players but still… the main reason i saw ppl not pick this game was:
1. Nexon
2. they thoght its an overwatch clone.

don’t get me wrong, i think overwatch have great design, nice characters but the game is so slow compare to quake,unreal and even to destiny.