Bethsoft acknowledges ‘frustrated and angry’ Fallout 76 fans, previews December patches

    
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lol newb

You know, I’m almost starting to feel sorry for whichever Bethsoft community manager is tasked with entering the bowels of the Fallout 76 Reddit to deliver missives from on high. But that’s exactly what one of them did this morning, with a message acknowledging that players are “frustrated and angry” over the state of the game and the studio’s silence.

“We’re posting an article today that has further information about the upcoming updates that were mentioned a few weeks ago. In addition, we’re aiming to get you the patch notes for these updates quicker and will have them available for December 4th’s update later this week,” says Bethsoft. “Probably Thursday or Friday. We’d like to make these articles weekly to make sure you know what the studio is working on as it relates to issues you may be experiencing, quality of life requests you have, or new features they’re excited to share.”

The December 4th patch should boost the stash limit, fix boss drops, fix cryolator effects, fix the death encumbrance bug, and fix the power armor bug. The December 11th update also fixes several bugs, but it’s more focused on content: Going live are push-to-talk, field of view settings, level 50 respecs, proper camp placement upon login, and the bulldozer feature.

Source: Reddit

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biophazer242
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biophazer242

I think I have been more tolerant of the game than some others because I went in with the perspective this was not an RPG really but more of a crafting/survival game like Conan Exiles or Rust. That being said though I think they have a long way to go before I really want to sink any more time or energy into the game. The newest post about the upcoming patches is a good start though, especially the server hop option if your CAMP location is full. What annoyed me most in the game thus far has been building a camp only to try and move to another spot and not being able to place it back down or logging in and finding my CAMP replaced. I tend to play survival games solo or only on private servers with friends because of things like camps being looted and destroyed and while no one was actually raiding my camp it felt like it when every time I logged in I had to rebuild or find another spot. This will give the game some much needed feeling of persistence for me.

As an aside though I do think the lack of true PC controls and UI are downright disrespectful to the PC demographic, essentially considering the long support of the PC player base and modding community. It is not enough for me to outright toss the game away but it is a little sad to see.

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Joe Seabreeze

So disappointed with Bethesda and this game. Who in hell buys this crap at full price? You just spend all this time running around picking up trash while dealing with ridiculous defects and enemies with literally no AI, just basic buggy pathfinding lol

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Vorender

Running around picking up trash is one of my all time favorite things to do in a video game! It’s one of the main reasons I love games like Fallout and Fallen Earth.

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Vorender

FO76 is a great time, and it’s only going to get better. GOTY for me.

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Armsbend

Depressing that trashy games like this are now up for anyone’s game of the year. This would have been unacceptable 10 years ago it would have sat on the shelf. gamers are now so accustomed to poor quality they will accept any wet shit thrown into their gaping faces.

Cadaver
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Cadaver

Are you suggesting that gamers deserve anything other than a faceful of wet shit? All of this shit is acceptable now because gamers accepted it.

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Vorender

Many games, especially online ones 10 years ago were just as buggy, if not more than FO76 is today. Your hindsight glasses are a little too rose-colored. I don’t care if games release buggy, as long as they are playable. I love how open and sandboxy FO76 is. I know many hate it. That’s fine, but I’m enjoying myself. Have fun being miserable. It’s just a video game. Nothing to get worked up over.

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xpsync

Some love this game, and obv some loath it. I wonder if part of the disconnect for those whom hate it is that they wanted a game in the traditional sense? As in large quest lines with a main over arcing story, play at your own pace, save and pause whenever you want.

Remember the majority of the fan-base are probably ES and FO fans and familiarity is part of the package for them. Those games fit them and their lifestyles. Stepping outside that sphere into a game which has a prerequisite that the player has a little creative intelligence within them is shear overload. How do people deal with overload, or feeling they have been wronged, well anger usually.

Hate to mention this game here but Minecraft, massively popular obv, because when it first came out it was 100% survival game, not long after it turned into stat of the art Lego, lego is also very popular with children because children have imagination and have the ability to entertain themselves.

Possibly this is the missing ingredient for non fans of F76, maybe they lost this gift somewhere along their journey through time, and only want to be entertained, like a movie, and have no desire or lack the ability to use their own imagination. They only want to be told a story, save it, and wait for next story time. Where others whom love Fallout 76 want to interact, explore, actually “play” a game, be challenged, deal with difficult content, play with friends and have a great time.

I’m not implying or suggesting these people suffer from aphantasia but more that they simply do not want to or can not be bothered with any form of using their imagination, they simply want to sit back and be told stories effectively, kill 10 of these to continue story kinda gameplay. Nothing wrong with that!

This is Fallout 76, not Fallout 5 chill out, Fallout 76 is festivus for the rest of us, for people whom want to actually “play” a game not errand run checklist content. And then well you just have people whom want to see the world burn, ummm great game for them it’s called Fallout 76, worlds burning all the time :) lol

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Vorender

Thank you for your thoughtful response. I don’t have the strength.

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Skoryy

In the year of Fortnite, Spider-Man, and RDR2, this really hasn’t been a good look for Bethesda.

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Sana Tan

The angry boys are downvoting ESO videos on youtube now. I didn’t try F76 but this is getting out of proportions. At least I hope they’ve learnt not to buy something at launch that was clearly not ready to go live, inform yourself 20 secs before buying something.

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Cosmic Cleric

You release the hounds, you gonna get bit. /shrug

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Ken from Chicago

if only there was somewhere or someone you can turn to that … reports … on the status of a game before you spend time and / or money on it.

If only….

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Rottenrotny

Sounds good to me! The game def has glaring bugs, but it’s still pretty fun. The game world is really great. Lots of exploration and tiny details to discover.

Also there are areas of the game that are very dangerous. Wander into them when you’re not high enough level or don’t have the gear and you might quickly get yourself dead. Seems like a small thing, but I’m so used to faceroll MMOs with awful level scaling that makes the difficulty pretty much the same no matter where you go, I’m actually surprised when FO76 wipes the floor with me.

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Andreas Larsson

I like the game. The few bugs I’ve experienced hasn’t really annoyed me.

If there is something I think is missing its more realism but I understand that it doesn’t appeal to everyone.

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Natalyia

Well, I’ve now had my share of fun from Fallout76 without even buying it. From their upcoming patch notes:
“Cryolator Effects: Players hit with the Cryolator are now Chilled, Frosted, or Frozen depending on how many times they are hit. The duration of movement speed reductions applied by these effects have also been decreased from 2 hours to 30 seconds.”

Meeting at Bethesda:
“OK, people. The Cryolator freezing on one hit is annoying players. Howbout we add “Chilled” and “Frosted” states on the first couple hits so it’s not as punishing – that seems like that would do it.” *mutter* “What’s that?” *slightlyloudermutter* “You have something to add Karen?” Karen sighs. “I still think the duration is too long.” muttered agreement in the meeting, project lead looks around “Really? We set that to 2 hours instead of 24 after you all complained initially. You still think that wasn’t enough?” pause “OK, well, we are here to address Cryolator complaints from the community. What do you think it should be? 30 minutes?” Karen rolls her eyes, then says firmly “30 seconds.” The room goes dead quiet.

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Dug From The Earth

Watching all those video interviews with Todd in them kept giving me this odd sense of Deja Vu… then i realized it. All the videos… especially Todd, are eerily similar to the Sean Murray video interviews for No Mans Sky. Despite the games being completely polar opposites, the men put in front of the camera almost seem to be operating from the same playbook.

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Armsbend

In what other industry do customers pay money to go to events where there are lied to repeatedly and then given crappy products as a reward? All for a $2 exclusive tshirt.

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Dug From The Earth

Blizzcon?

What? Too soon?

oh wait, thats still the same “industry”

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Sorenthaz

They still don’t hold a candle to Peter Molyneux.

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Armsbend

Yeah he is still the best huckster. If you make one good game in your entire lifetime – you get a free pass for scams for a lifetime.

Imagine how much Sid Meier could raise.

Vaeris
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Vaeris

Still waiting on Alpha Centari 2 from Sid…yep…still waiting…

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Tee Parsley

Alpha Centauri was a Brian Reynolds game. Not sure how long it’s been since Sid has had much in-depth designing on games that bear his name.

Vaeris
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Vaeris

The bit I’ve read, coming from Reynold’s own mouth, suggests Meier did a lot more than just put his name on it. Reynold’s may have been the head of the project but he wasn’t the only one of the two doing work.

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Tee Parsley

I wonder if it could be $200 million….?

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Denice J. Cook

Personally, I avoided Fallout 76 because I’m not really a survival gaming fan, but Bethesda should be ashamed. Not only is it not much of a game, but it’s a buggy disaster even by their previous standards.

When talking about the behemoth undertakings of the Elder Scrolls series, you can forgive some bugs to an extent. However, we gave them an inch and this time they took a mile it seems.

Fallout 76 is going to cast a large, unsightly shadow over not only future Fallout games but Elder Scrolls ones as well. They really should have considered that.

Moreover, the whole “no mods” fiasco (probably so they can push paid cash shop mods down the line– many of which will probably fix problems that shouldn’t exist in their games in the first place) just makes that shadow even darker.