The Daily Grind: Which MMO has the biggest homogeneity problem with outfits?

    
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Flexin'

Every MMO has a certain upper limit on how many different outfits you can come up with. That’s just the reality. And some games are really bad about this; for the longest time World of Warcraft had exactly four models used for gloves, and every new pair of gloves was just one of those four models with a different texture, resulting in a game where the actual shape of your outfit remained pretty much the same no matter what.

But it’s not as if every other game has no identical pieces. Most of your outfit options in Secret World Legends are some variant on shirt-and-pants casual clothing. Bree has complained about how many new armor sets in Guild Wars 2 follow the same basic template with an open-fronted combat skirt trailing behind you. There’s no scenario in Fallout 76 when you won’t look like a Mad Max extra, with your options mainly coming down to which thrift store you scavenged before signing on with Immortan Joe.

None of this means that these games don’t give you control over your outfits, but it does mean that there’s a certain amount of homogeneity within those outfits. So today’s question is what game makes that the biggest problem. Which MMO do you find has the most homogeneous looks?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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