Amazon’s Crucible struggled with logins last night, but it’s up with a new patch now

    
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Amazon’s Crucible struggled with logins last night, but it’s up with a new patch now

So the Crucible launch didn’t quite go as planned. If you tried to hop into Amazon’s new team shooter last night, you already know the bad news: that the game didn’t function properly for hours after the “launch” as it struggled with predictable login and queue problems. Late last night, however, just as the East Coast was going to bed, the company got it under control with a patch that made it clear the problem was in data center rerouting.

SteamCharts isn’t giving a 24-hour population count just yet as we type this, but the game does have over 2500 Steam reviews, sitting in the “mixed” zone. Complaints focus chiefly on balance, jank, polish, and cheaters. If you’re in there too, feel free to chime in with our own complaint department down in the comments.

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I couldn’t even finish my first match before uninstalling it. The characters are bullet sponges and there is no skill involved, it only matters who is a bigger bullet sponge.

Another issue is the map size and how you spend so much time looking for the action. Having a small map and actual goals and objectives would’ve made the game more interesting.

So far it feels like a game about nothing where yo don’t even know why you’re playing. Also 3rd person shooters have a lot lower skill gap compared to 1st person counterparts, so it will never attract any big names.

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Alexus Yanova

It still amazes me how such game was released without any kind of chat, voice or text. A small team multiplayer game like this needs this because without chat most games turn into people on your team doing random things without trying to help you or the team. This is especially bad since the game does not remind you that you should focus on objectives in order to win.

And before anyone will say “developers are working on the chat” – it does not matter, the game should have included it at the release. It just shows how little Amazon cares about their games in general – they did not care to delay the game until it is fully complete. And it’s not only with chat, you can see this in game interface or lack of gameplay variety or lack of larger team sizes, all of which shows this game was rushed and was far away from complete.

You may say “but I like it in its current way and most of those issues will be fixed” – sure, but many people will try it now, see how poor it is and abandon it forever, and without large population you will also not be able to enjoy it. I can already see it on Twitch, most streamers who I follow are playing other games like Valorant, Apex, COD, Overwatch and even streamers who I do not watch are not really switching to this game even though it is something new, simply because they do not like it and neither do viewers. Take a look at Twitch directory and sort by number of viewers.

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Fisty

No chat is insane. Insane.

Ir1shguy
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Ir1shguy

I played last night and didnt see any issues at all and could see a lot of people streaming the game and didnt see any mention of issues either.

As for steam reviews well people say a game is crap when their potato from the early 2000s running windows xp/7 wont run it. I only saw a handfull of negative reviews that were reasonable complaints and only 1 had more than 3 hours of gameplay. How can people with under 1 hour of gameplay give any good criticism of anything outside of the loading screen and menu system?

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Chosenxeno .

Haven’t tried it but I think Amazon was much smarter about entering the world of Gaming than Google was. It’s much easier to do Software than Hardware.

laelgon
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laelgon

I played a couple matches. I thought it was pretty good. I wasn’t blown away. I can’t really speak to balance, having played so little. Definitely could use some polish in the UI, there were a lot of icons and stuff that were not explained. Got some kind of canister I was supposed to deliver to a thing that unlocked it, but it was never explained where it was or what it looked like.

My impression was that it had solid bones, just needs work. The main problem is that people move on from these games quickly, so even if they made it something truly amazing six months from now, there won’t be the playerbase to make it worthwhile.

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Dug From The Earth

considering they are using amazon services for login, this doesnt come across well as a sellpoint for that aspect to other companies who might think, “hmmm, should we host with amazon?”

Ir1shguy
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Ir1shguy

The scale of gaming logins is huge compared to any one company looking for hosted services though and networks can only take so much. Also consider how widespread internet access is now there is no way to prepare for the numbers that will attempt to log in to any online game free or bought.

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Dug From The Earth

thats not even remotely accurate.

Leo
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Leo

I think it has more to do with this game itself than amazon web services (especially considering the size of AWS), but yeah this isn’t a good look

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Dug From The Earth

if their database design, or actual code was the bottleneck, yeah…. then Amazon’s services would be in the clear. You would think Amazon would be making a point to shift blame away from their S3 services if that were the case, however.