Fans of SEED have questions. Developer Klang Games has answers. It’s a Q&A session by any other name, but the game’s latest dev video presents it just a little bit differently.
The Q&A session addressed a number of topics such as specializing a colony for combat or manufacturing to encourage different playstyles, managing Seedling needs in order to keep their behaviors in check (or face some consequences), the impact players have on the game’s overall story and history, managing relationships among Seedlings, what exploration gameplay is shaping up to, experimentation of what research in-game will end up becoming, and attempts to create a dynamic biome system that changes based on player behavior — an entire forest being felled could change a location into a desert, for example.