Shroud of the Avatar drums up hype for… more lights in player towns

    
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In what’s being touted as a part of ongoing “amazing” quality-of-life improvements to Shroud of the Avatar, the game’s newest newsletter is talking up the addition of more lights to player-owned towns. Yes, those who are stewards of cities and towns within the game world will now be able to generate more in-game lumens. Truly amazing.

Specifically, decorative light limits will increase for all town sizes by approximately 50%, with some town sizes even seeing double the light limits. The update is reportedly a recent addition to the developing MMORPG, so presumably, owners of towns in the game can now light up their land like a medieval fantasy version of the Vegas Strip if they so choose.

The addition of lights is effectively the major part of this week’s newsletter, beyond the usual nods to store items, vault items, and recent livestreams that took player questions as well as talked up Release 83 features like mounts and the Breach adventure scene.

Longtime MOP readers will know that Shroud of the Avatar is a controversial game in the MMO space. Kickstarted in 2013, the game and its original studio have been criticized for cutting promised features, crowdfunding excessively, delaying Kickstarter rewards, obfuscating its corporate leadership and office status, and neglecting SEC filings legally required by the game’s equity crowdfunding. Last year, Richard Garriott’s company Portalarium sold off SOTA to its lead dev and all but exited the game. Press inquires have repeatedly been met with stonewalling and insults, and equity crowdfund investors were seemingly abandoned without notice, but the game does still have players and is still being developed, as we continue to cover.
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Songs for Children

Emperor Spears fiddles while Novia burns.

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Narficus

Between this and mounts being added in “pop-in” will also apply to the replacement hamsters powering the server.

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Life_Isnt_Just_Dank_Memes

Bree ain’t messing around with that disclaimer and I’m 100% here for it. Absolute legend.

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Neurotic

Interesting — the boiler-plate disclaimer at the end of the article, acknowledging all of the ‘dirty laundry’ and so on. On one hand, it feels like shaming. On the other, it does seem to stem a lot of the vitriol that people would otherwise pour out in the comments. If it reduces comment toxicity, then great. Still feels a bit uncomfortable though.

Bree Royce
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Bree Royce

Honestly I’m still trying to figure out how best to do it. Every single MMO out there has some type of controversy around it, and we can’t be doing it for every game. But SOTA’s is egregiously shady + unresolved, and while I want to keep covering their actual updates, I also don’t want to be perceived as supporting a dog and pony show. So… this was my compromise.

(Edit: Actually got the idea from a subreddit that specifically includes disclaimers in threads about controversial brands, generally to head off the idea that they support them and to prevent each new thread from becoming the same flamewar over and over.)

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Neurotic

It’s a great idea, for sure, but yeah, I can see how it’s kind of a balancing act too. I love that we’re trying it anyway. :)

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Songs for Children

Honestly, after the way that Chris Spears has spoken ill of MOP and other sites, for allegedly not covering the same, it’s better than the game deserves.

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Bruno Brito

It sparkles like a polished turd.

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Jack Tyme

Oh GOD shut this shit down already.

Relmharver
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Relmharver

SotA faith, restored!

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Kanbe

Is it bad if I enjoyed reading the disclaimer more than the actual news itself?

Enjoyed in that it gave me a good laugh mind you, not enjoyed the fact the game effectively lives in a train graveyard from all the wrecks.

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Loopy

Finally some new content!

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Jack Tyme

LMFAO

Alyn
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Alyn

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