SWTOR previews the login rewards and emote window of Update 6.2

    
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SWTOR previews the login rewards and emote window of Update 6.2

This coming Wednesday is an early Christmas — or an early Life Day — for Star Wars: The Old Republic players, thanks to the projected arrival of Update 6.2. It’s a smaller patch, sir, but it checks out. And one thing you definitely will want to check out are the new login rewards that are bundled with it.

In fact, BioWare just put out an article devoted to explaining this not-at-all complex system. You know how these kinds of things work: You log in at least once a day and get your freebie. The good news is that you can skip days without having the calendar reset on you.

The studio said that it’s created three 28-day reward calendars based around certain themes: companions, crew skills, and PvP rewards. Subscribers to SWTOR also get a weekly bonus reward for just logging in at least four times during any said week.

BioWare also gave a quick shout-out to the emote window that’s coming with the patch: “We leaned into making this new window very visual, so you can find the exact emote you are looking for at a glance! Emotes now appear in two simple categories, unlocked and locked.”

Source: SWTOR

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EmberStar

I don’t think this would get me to log in since I’m not playing anymore. I can say that I *really* dislike not having the option to skip the PVP one. I *hate* PVP, and my usual contribution to PVP metrics is to avoid *ever* interacting with it. So PVP consumables are less than garbage for me, they’d actually be a reason to *NOT* log in.

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Leiloni

It’s just a log in reward so you don’t have do any PvP to get it. You just get some items you don’t need. But not everyone crafts, either so some people may find that month useless. That’s ok, though.

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EmberStar

I do not interact with PVP. I *NEVER* enter PVP zones. In some cases where the devs have changed things after launch, that’s meant immediately *dropping* the game when they added some new minigame or option that causes PVP to be possible in a hub/social area. I stopped playing Champions Online the moment they added Supervillain Onslaught, because (for me) it turned the entire main mission zone into a mixed PVP area. I don’t *care* if it’s possible to opt out, or that there’s “no way” someone can attack me.

I. Do not. Do. PVP.

It would be an entire *month* of stuff that I don’t need, can’t use, and actively don’t want on any character for any reason.

Fortunately I won’t have to deal with it, because I stopped playing SWoTOR a while ago. This system just removes any chance there was that I might change my mind.

MilitiaMasterV
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MilitiaMasterV

I’m of the same opinion about PvP, but things like this are just ‘tacked on extras’ usually, so you don’t have to participate/take them. You have to ‘accept’ login rewards on most games. Many of them intermingle PvP crud with other rewards all through the month for login instead of making a whole month be dedicated to that. This sounds kind of odd. I like free stuff, but I’m not sure it’s enough to make me update my launcher/login to play the game more…on SWTOR you don’t have to enter the PvP areas on worlds…(And even if you do, they are mostly empty/barren unless higher level…I’ve run through some of them.)

The main reason to give login stuff is to fill your bags so you run out of space…and desire to buy more from cash shops…usually with consume-ables that are situation specific so you hold onto them thinking you’ll have that one event to use it, then you never do, or you forget to use it when you do have the event, so it’s literally just a space-waster.

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Harlow Games

A single day of PvP rewards. That don’t require PvP. You can throw it away. It’s like getting a health stim as a healer. You don’t need it, you won’t use it – just toss it. It’s not that complicated. lol

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EmberStar

Read the original post. Read the linked article. There are three 28 day “themes” that rewards rotate through. It’s eight weeks for the first two themes followed by *four weeks* of PVP themed rewards. So a solid month of *less than nothing* as a reward for logging in from my point of view.

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Leiloni

I can’t say I’m terribly excited about login rewards. We don’t need more free stuff. The Conquest reward system is pretty cool and gives us easy to get rewards of the same kind of things already. Plus plenty of other ways to earn things.

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Mallus

They want to reward people who login and play the game, there’s nothing wrong with that…

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Harlow Games

The rewards seem underwhelming. I like BDO’s system, in which you actually get cash shop items and things you WANT. But theirs is on a limited time schedule, and while you have double days to catch-up on weekends, if you miss too many days, you miss out – which could mean missing out on a $15-20 pet by months end.

GW2’s isn’t too bad either, as the items toward the end of the month are useful, and progress isn’t ever reset – but I’ve rarely been motivated to log-in purely for the rewards.