Crafting is in an interesting place with MMOs, because it tends to be something people have opinions on regardless on how invested they really are in the mechanics. For some players, crafting is something that other people do, and whether it’s good or not is wholly irrelevant; what matters is whether crafted items are available to purchase or not and everything else is irrelevant. Other people dabble in crafting and craft a fair bit but don’t craft everything; others play MMOs primarily to be crafters, with other aspects of the game being largely secondary.
But whether or not you do craft, there are players who consider the presence of well-developed crafting systems to be important to the game’s overall health. Other players don’t actually care about the crafting systems themselves so much as the end results and how they interface with economy; others really consider the whole thing irrelevant. So how important is an MMO’s crafting to you? What sort of importance do you place on crafting systems and where do they stand in your personal assessment of content?