Star Citizen Around the Verse: Female character meshes, engineering, and the LA studio

    
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Hellion isn’t the only sci-fi sandbox finally getting female characters underway: Star Citizen is working on the female body meshing, just one of the tidbits in this week’s edition of community-oriented infodump program Around the Verse, this episode helmed by brothers Chris and Erin Roberts, aka “Roberts squared.”

“A female transfer mesh has been created and the male transfer mesh has been massively updated. Now these transfer meshes are used in conjunction with all of our skinning tools to automate basic skinning of all of our new characters. Tech Animators can now spend time affecting the weighting of a mesh, allowing for a higher quality and a more accurate deformation in less time.”

The check-in with the LA studio provides updates on the narrative work and dialogue for 3.0, ship cargo mechanics, solar system content, object container editing, the intelligent flight control system, costumes, and improved character rigging. And there’s a behind-the-scenes on the game’s networking and database code. Enjoy!

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