In the final hours of its successful Kickstarter campaign, the global survival sandbox Eco pulled out the big guns: a new tier that would allow those backers to obliterate the world with a doomsday device.
Theoretically, players who bought into the Destroyer of Worlds tier would be able to research and develop the doomsday device to either use it or wield it as a bargaining chip. It would have played into the game’s themes of both societal conflict and collaboration and was priced at $750.
Lots of past-tense references in the previous paragraph, you might have noticed. That’s because creator John Krajewski backed off of the idea fairly quickly: “It’s doing more harm than good, so we’ll adjust it and offer refunds to those that backed (past the KS campaign too). I’d still like to explore a design expanding ‘players as villains’ in the game, but will do so later in development in an inclusive way, where we’re not beholden to backers who paid the $750.”