New World may consider bringing back gankbox elements, talks up its uniqueness
Amazon Game Studios did an interview with IGN this week about New World that's part puzzler, part eyebrow-raiser, part declaration of war.
First, remember how...
Wandering Wraeclast: Discover Delirium when Path of Exile’s new league launches March 13
There are certain things you can count on in life, things to set your clocks by. One of those is my quarterly chat with...
Interview: Population Zero devs on the May Steam launch, buy-to-play, and PvP philosophy
Survival MMORPG Population Zero is officially launching on Steam in early May, Enplex Games announced today. As part of the reveal, the studio's also...
Interview: Pearl Abyss on Shadow Arena’s Black Desert origins, esports, audience, and more
Along with battle royale fans and Black Desert players, we've been keeping an eye on Pearl Abyss' Shadow Arena, the one-time battle royale mode...
PlanetSide 2 boss hedges on existence of PlanetSide 3 in new interview
It's a bit out of date, since it refers to the launch of Escalation as if it were happening today (MMO players have known...
Jack Emmert isn’t sure Daybreak will publish his next MMO, says DCUO is as big as it was four years ago
In January, Daybreak finally announced the fruits of its "realignment" that we'd been covering since last summer: It was splitting off new substudios for...
Cyperpunk 2077 won’t be ‘mixing’ its singleplayer and multiplayer modes
Still grumpy about Cyberpunk 2077's delay from April to September? Even grumpier about the revelation that multiplayer - the thing we care about around...
Legends of Runeterra promises monthly updates, new modes, and fewer ‘trash cards’
Riot Games' shiny new digital CCG Legends of Runeterra has high hopes for itself. Executive producer Jeff Jew elaborated on a number of plans...
Interview: Camelot Unchained’s Mark Jacobs just announced a new game called Colossus
Camelot Unchained studio City State Entertainment has been teasing something big for a while now. This morning, CSE's Mark Jacobs told backers to tune...
Interview: Barunson on the state of Astellia Online as it launches on Steam today
Astellia Online was big news throughout 2019, as Barunson sought to bring the South Korean MMORPG westward but with careful attention paid to so-called...
Blitzchung: No regrets for speaking up for Hong Kong despite Hearthstone suspension
Chung Ng Wai, better known as Blitzchung, took a big risk when he spoke out in support of Hong Kong on an official Hearthstone stream....
Interview: Star Trek Online’s Jarrod Fisher looks back on 10 years of MMO trekkin’
If you haven't heard the word yet, this year marks the 10th anniversary of Star Trek Online, which released way back in 2010. To...
Nexon exec Jon Jelinek reminisces about WildStar and World of Warcraft
Previous web designer on World of Warcraft and executive producer on WildStar (and now Nexon OC general manager) Jon Jelinek recently sat down for...
Presidential hopeful Joe Biden calls out Silicon Valley game devs as ‘creeps’
It would appear that US presidential hopeful and former vice president Joe Biden has an unkind view of most Silicon Valley tech companies and...
EVE Evolved: Fight or Flight is a season for change in EVE Online
January marks not just the beginning of a new year for EVE Online but also the start of a new seasonal development strategy for...
Tamriel Infinium: Elder Scrolls Online’s Rich Lambert on the Dark Heart of Skyrim
At this week's live reveal of the Dark Heart of Skyrim for The Elder Scrolls Online, I had the chance to sit down with...
SpatialOS boss Herman Narula believes multiplayer gaming could overtake social media
The methods we interact with one another digitally have grown by leaps and bounds, to be sure. We've moved from AOL IMs to social...
Members of Guild Wars 2’s narrative team discuss an ArenaNet narrative mentorship program
To hear Guild Wars 2 narrative designer Novera King and associate narrative director Bobby Stein tell it, getting into video game narrative work is...
Interview: Star Citizen on the Argo MOLE and the future of mining gameplay in alpha 3.8
It was probably easy to assume that the marquee feature of Star Citizen's alpha 3.8 was going to be blowing wind. That's not all,...
Brendan ‘PlayerUnknown’ Greene explains that Prologue is not PUBG 2
Out of the deluge of trailers that were shotgunned into your face during this year's Game Awards, perhaps one that flew beyond your notice...