Interviews

We ask tough questions. Whether the devs answer them truthfully — or at all — is on them! [Follow this category’s RSS feed]

Exclusive: Origins of Malu suspends development, seeks investors

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These are the days when your job isn't much fun: When you report sad news in the MMOverse. Today's unhappy announcement is that the...

Crowfall interview covers the campaign system at length

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Wrapping your head around Crowfall's PvP campaigns can take some doing, especially as ArtCraft is angling at a different approach than what most MMOs take. Italian...

What to expect from Atlas Reactor’s closed beta launching today

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Atlas Reactor, Trion's turn-based, MOBA-esque PvP game, just finished up its final alpha testing this past weekend, and today, the studio officially kicks off its closed beta. Before...
Look at the time!

Interview: Star Trek Online’s 11.5 mid-season update

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Yesterday's Season 11.5 update for Star Trek Online is a bit of a hodgepodge, an assortment of several separate pieces all sitting in the...
There are places I remember

A tour of RIFT 3.6: Celebration of the Ascended

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When an MMO hits its fifth anniversary, one hopes that the game's studio would pull out all of the stops to mark the occasion....

Final Fantasy XIV producer letter pokes and prods at Patch 3.3 and 3.4 features

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Stop the presses, go home from school early, and call off from work -- the latest Final Fantasy XIV producer letter is here. As...

Star Citizen’s Around the Verse teases procedurally generated planets

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This week's Star Citizen Around the Verse video sees Cloud Imperium's Sandi Gardiner and Ben Lesnick discussing the game's 2.4 patch, explaining the plan...

Chaos Theory: Tomb-raiding The Secret World’s Issue #14 with Funcom

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Remember that Indiana Jones-inspired outfit from The Secret World's Issue #6? Today is a great day to dust it off and slip it on because...

Massively OP Podcast Episode 58: More Camelot Unchained questions answered

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Justin and Bree are joined once again by Camelot Unchained's Mark Jacobs to address questions from the Massively OP audience.

Massively OP Podcast Episode 57: Camelot Unchained’s Mark Jacobs

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Justin and Bree are joined by Camelot Unchained's Mark Jacobs to address questions from the Massively OP audience.

Star Citizen’s Erin Roberts: ‘Persistence is very close’

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The latest edition of Star Citizen's 10 for the Chairman stars not Chris Roberts himself but Global Head of Production and Foundry 42 Studio...

Guest Interview: Lusternia, MUDs, and the evolution of MMOs

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This guest interview was commissioned through Massively Overpowered's 2015 Kickstarter campaign by donor Brett Richards, who interviewed Lusternia Producer Robb French in lieu of a Soapbox. Any opinions here...

Pantheon hopes to ‘bring back the magic’ of classic MMOs ‘without the tedium’

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Gamers Nexus has a timely video interview with Pantheon's Brad McQuaid that might allay the fears of those watching the development of his old-school MMO. "The main...

Navigating through Neverwinter’s Maze Engine

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After the "big missteps" involved in Elemental Evil, Cryptic is looking to put Neverwinter back on top of its game with this week's Maze...

Interview: How sci-fi CCG Star Crusade is more than just Hearthstone in space

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Ever wish you could play Hearthstone but with a sci-fi feel instead? Apparently the people at ZiMAD Games felt that way, as they're behind the...

H1Z1’s delayed patch arrives this week

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The latest H1Z1 producer's letter has arrived, this one focusing on the Just Survive half of the now-split zombie survival sandbox. Daybreak begins by...

Firor says Elder Scrolls Online’s success ‘has gone a bit under the radar’

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If you are hankering to see Elder Scrolls Online's Director Matt Firor squirm uncomfortably with the game being labeled as an "MMO," then have...

Ex-Destiny devs on the downsides of big game production

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It should almost go without saying that making a successful AAA-type game requires more than throwing money and manpower at a computer screen all...
Just assume one of these people is Susan. I do not like Susan.

Camelot Unchained’s Mark Jacobs explains CSE’s Beta 1 ‘hard crunch’

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City State Entertainment has announced on its livestream that it's entering a "hard crunch" mode to deliver RvR-centric crowdfunded MMORPG Camelot Unchained according to...

Interview: Neverwinter’s Maze Engine expansion launches March 15

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If you thought you were done with Drizzt, think again. Adventures aren't over in Neverwinter’s Underdark; players will continue with the story that was...