MMORPG

MMORPGs are massively multiplayer online roleplaying games, our core focus here on Massively OP. MMORPGs are traditionally differentiated from mere multiplayer games by their persistent worlds, massive playerbases and/or servers, customizable character development, and always-online status. [Follow the MMORPG category’s RSS feed]

The Stream Team: Searching the galaxy for more SWTOR datacrons

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Massively OP's Larry and MJ had better hop to it: There are many more SWTOR datacrons to discover, including the rest of Belsavis and...

Champions Online announces new ‘serialized story’ content

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Back in early June, a certain nameless MOP author wrote a column that speculated on why Champions Online didn't do better -- and what...

Massively on the Go: First Impressions of Harry Potter Wizards Unite

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I know I've given Niantic hell when it comes on iterating on its Ingress formula, especially in terms of Pokemon Go, but Harry Potter: Wizards Unite...

MMO sim RAW lets you live out your fantasy of being a convenience store clerk, seeks Kickstarter funding

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Have you ever wished that you could spend your days slinging cigarettes over a counter? Or market used cars to gullible customers? Or grow...
The other side.

Wisdom of Nym: Final Fantasy XIV Shadowbringers early access survival guide

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It's the final countdown, people. Final Fantasy XIV will throw wide the gates early in the morning on Friday, and we'll all be off...

Star Wars: The Old Republic previews changes to the Inquisitor, Sorcerer, and Assassin coming with Onslaught

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The PTS for Star Wars: The Old Republic is just full of Onslaught goodies for those who are interested in taking a look in...
Ah, good, backstory.

World of Warcraft offers up a new comic on the subject of Mechagon

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Mechagon is a heretofore unexplored part of Gnomish lore in World of Warcraft, having not been mentioned before its inclusion in the game with...

The Daily Grind: Which problems is the MMO industry never gonna solve?

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Earlier in June, Wilhelm of The Ancient Gaming Noob posted a provocative article about the three problems MMORPGs are never going to solve. Fighting...

MMO Week in Review: Quite ethical and quite fun surprise mechanics

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I remember when I used to worry about studios misusing words like sandbox, free-to-play, persistent world, and MMORPG. I even worried that the term...

Shadowbane’s player-run rogue server wipes to start a new season

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Feeling more than a little antsy as you continue to wait for your PvP dreams to come true in Crowfall? You could chew off...

The MOP Up: Aion Legions of War brings the fight to cheaters

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Aion: Legions of War is still trying to make the best of its first few months, but it's going to take some serious work...
But don't worry, they're not all murder-happy.

EVE North 2019: A huge battle once broke out in EVE Online, but not a single player was involved

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Massive battles are the norm for sci-fi MMO EVE Online, with players routinely clashing in their hundreds or thousands over territorial claims and political...
Call the WAAAAAMbulance.

Global Chat: Daybreak is a zombie, walking

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What can call an MMO blogger out of retirement? A game studio putting in below the bare minimum of effort in its updates seems...

One Shots: The gloaming hour

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Are you a morning person or do you come alive in the evening? Depending on the day/night cycle of an MMORPG, you may in...
Opposition.

The Daily Grind: What’s the biggest thing pushing you away from MMO progression content?

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Drama between raid groups. Drama within a raid group. Time commitment. Maybe even mechanical difficulty. There are a lot of things that can push someone...

Make My MMO: Pantheon’s Brad McQuaid is ‘feeling great’ about the game’s progress

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This week in MMO crowdfunding, Pantheon's Brad McQuaid posted a lengthy dev blog all about its use of Unity and how the game has...

The Game Archaeologist: Sierra’s Fates of Twinion and Ruins of Cawdor

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A few years ago I regaled you with the fascinating tale of one of the very first multiplayer graphical MUDs, the absurdly named Shadow...
Somebody pull.

Blizzard on World of Warcraft class pruning: ‘We’ve gone too far’

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With everything swirling about WoW Classic's stress test this past week and next week's Rise of Azshara content update in regular World of Warcraft,...

EVE North: Tune in to EVE North today on the EVE Online Twitch channel

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The EVE Online world tour is on the road again following three successful events in Amsterdam, St Petersburg, and Sydney (or is it Sidney?)....

The Daily Grind: What are the most nostalgic MMO music tracks for you?

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As one of the hosts of Battle Bards and the writer of this site's Jukebox Heroes column, I obviously hold great affection for MMORPG...

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