Not So Massively: Eternal Card Game’s gauntlet problem
A little over a year ago, I discovered digital CCG Eternal Card Game and sung the praises of its robust solo content. Since then...
Some Assembly Required: Grand Theft Online roleplay is a tough nut to crack
A few months ago, I discovered the world of Red Dead Online roleplay. The possibility of interacting with other players and discovering mechanics in...
The Daily Grind: What’s your first move when you run out of storage in MMOs?
I'm a hoarder in MMORPGs. MJ's the queen, no doubt, but I do have a sizeable collection of stuff in just about every game...
Wisdom of Nym: When will Final Fantasy XIV head back to the Void?
Some fans were not super happy with the amount of time that Final Fantasy XIV spent on our little trip through the Void with...
First Impressions: Tarisland has some rickety bones but some solid muscle
I admit that it can be kind of hard to process Tarisland without immediately comparing it to a certain title. I've had no emotional...
The Daily Grind: Should MMO devs focus on quality-of-life features over content?
Today's Daily Grind is not really about any one MMO, so hear me out. I came across a thought-provoking poll the other day from...
The Daily Grind: How much do you care about performance rankings in your MMO of choice?
I have an odd sort of relationship with performance when it comes to my MMO choices, whether it be class or skills or whatever....
Global Chat: Reactions to BlizzCon’s World of Warcraft announcements
Even as BlizzCon 2023 recedes into the distance, the reverberations of its announcements for World of Warcraft and WoW Classic continue to be felt....
The Daily Grind: How do you best express yourself in an MMO?
Even though MMOs are virtual worlds, the people who interact with them are (reportedly) quite authentic. And as it is in the real world,...
Vague Patch Notes: How does an MMORPG studio rebuild trust it shattered?
Earlier this week, Pantheon cancelled its intensely stupid extraction shooter mode. Now, I don't say that it's intensely stupid because I dislike this sort...
First Impressions: Warcraft Rumble is a slick but shambolic multiplayer romp
I won't say that Warcraft Rumble was at the top of my most-anticipated games of 2024, but I've been low-key excited about this title...
First Impressions: Perfect New World is an unbalanced mess right now with its ‘equilibrious’ test
This past week has been a mighty full one for our genre in terms of the number of beta tests that landed on our...
The Daily Grind: What’s the most excessive whaling you’ve ever seen in an MMO?
Every time I think whaling in the MMO industry can't get any worse, some game comes along and proves me wrong. That was the...
Massively Overthinking: Pervasive old MMO ideas that aren’t really true
A while back, Eliot and I were discussing one of his columns, in which he noted that in the eldest of the elder MMOs,...
Fight or Kite: Netmarble’s Paragon The Overprime resurrects Epic’s lost MOBA Paragon (again)
Some things never change. The sky is blue – except at night. The grass is green – except in winter. And Paragon is dead...
WoW Factor: Just by existing, the Worldsoul Saga delivers something World of Warcraft desperately needed
Last week, I argued that a lot of the elements of World of Warcraft: The War Within that at least sound good on paper....
The Daily Grind: What’s your most shameful MMO confession?
Once, a friend of mine in Final Fantasy XI told me that she trusted me enough to confess to something serious. My brain briefly...
Perfect Ten: Classic video games that would make terrible MMORPGs
There was a time when MMORPGs were all based on existing storied single-player RPG franchises, and that time was when Ultima Online launched and...
The Daily Grind: How dedicated are you to wealth generation in MMOs?
There was a span of time a few years back when I heavily engaged with the World of Warcraft economy to make as much...
Massively OP Podcast Episode 445: Rally for Project Gorgon
Justin and Bree discuss Project Gorgon's community, Wayfinder's layoffs, LOTRO's Corsairs of Umbar, WoW's Guardians of the Dream, and Guild Wars 2's Through the Veil, with adventures in WoW, Fallout 76, LOTRO, and Project Goron, plus a mailbag topic on why more MMOs don't use contemporary real-world settings.