Sea of Thieves summarizes practically every feature available to players in 2020

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It's been a long couple of years since Sea of Thieves, Rare's foray into the online multiplayer world, arrived. Naturally, there's been quite a few changes and updates since then, so the devs have released a handy little summary video detailing what awaits. And what awaits is enough to fill about 18 minutes of video. Obviously, all of this information...
Inversion

Warframe begins the Great Ensmallening, adjusts Xaku on PC, talks future updates

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Oh look, there's another bundle of Warframe things going on. Let's hop in! Players on PC are now able to enjoy a fresh update that, among other things, begins the process of "ensmallening," makes some tweaks to the Xaku frame, adds some snakeskin cosmetics to the Necramech and Voidrig among a variety of other skins, and changes Marked for Death....
Zeno's prepatch.

Blizzard outlines World of Warcraft Shadowlands prepatch changes, announces BlizzConline for February 2021

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The one thing that basically everyone playing World of Warcraft wants to know right now is when the prepatch for Shadowlands will arrive. Thus, it makes perfect sense that the latest update from Blizzard is lacking exactly that information. Instead, players will just have to guess that "soon" means "next week or the week after," since most of the information is focused on...
And then, we squirt them... with citric acid!

Path of Exile’s first week of Heist content went pretty well

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The first week of running away like you stole something in Path of Exile has gone pretty well! It turns out that the Heist launch was largely successful, with just a couple of minor hotfix patches along the way. Console players will thus be happy to know that the update is arriving on September 23rd for consoles, complete with several...

Destiny 2 outlines customizable Ghost boons arriving with Beyond Light

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Most Destiny 2 players are familiar with their Ghost, the helpful little robot friend that mostly helps players respawn when they die and sometimes needs to be protected from enemy waves while scanning a macguffin. When the Beyond Light expansion arrives, Ghosts will be capable of a lot more thanks to some new customization features. These customization options come by...

Conan Exiles adds a bunch of new servers for Asia and Europe to meet Isle of Siptah demand

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Even though the Isle of Siptah expansion is only in early access, and for only about a week at that, it's still garnering a whole lot of interest from players of the survival sandbox, especially in Asia and Europe. As a result of this interest, Funcom has announced that several new servers are opening for both regions: five for...
Remember when the worst thing this game did was nonsense about avoiding auction houses?

TitanReach patches in combat stances and a map as its crowdfunding continues

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The earliest chunk of money in any Kickstarter is always the hardest. (Trust us, we know.) Titan Reach, which you may recall is promising a modern take on an old-school MMORPG, has passed just over the $80,000 mark on a total ask around $430,000 (we're converting here from Australian dollars, so the numbers are more even there). To coincide with...
A proud, shamanistic tradition.

World of Warcraft raises a mug to Brewfest 2020

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October, as we all well know, is home to one of the greatest MMO holidays of all time. No, not that silly one with bats and witches; the one with hearty ALE and lowered INHIBITIONS. We're talking Brewfest, baby. World of Warcraft's ode to Oktoberfest has arrived in the game world, giving players a couple of weeks of beer-soaked activities...

Fight or Kite: Spellbreak’s epic combat and classes set it far apart from the battle royale pack

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Another week, another battle royale arrives at my doorstep, this time with a subtle but sweet note attached: Please kind sir, take it in, and treat it like family. I must admit I’ve never been one for tending to young 'uns, but this one here seems to have caught my attention. Maybe I’m getting old, maybe it’s these pale four...

Star Citizen’s Chris Roberts says the game’s economy simulation tech is still a ways off

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Star Citizen's Chris Roberts, bleary-eyed and exhausted from the self-reported "running a company of 630 people spread around the globe, while directing two projects already takes way more than 40 hours a week," thought to himself, "What if I open an AMA but I only answer one question that others vote up and as long as that question...