The Daily Grind: How closely do you follow MMOs prior to launch?

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MOP commenter Tandor Shadewalker recently made me think about what the game industry was like prior to widespread use of the internet. If you'll allow me to paraphrase, he said that gamemakers made games, we bought them in stores, and on occasion we may have discussed them with close friends or family and even less occasionally written a letter concerning...
Oh, bother.

Betawatch: October 2nd, 2015

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Bad news for fans of elegant turns on the dance floor and all of the delicious accompanying politics that Ever, Jane promised - the game's beta is being slightly delayed. Not massively so, but it turns out that the end of September was a bit too ambitious. The closed beta transition is now planned for sometime this month. Other news...

CCP lays out EVE’s 2015/2016 roadmap

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CCP has published a new video featuring its EVE Online roadmap for the rest of this year and well into 2016. Executive producer Andie "CCP Seagull" Nordgren is your guide to what's next, though you can also read about all the things if you don't want to sit through a three-minute video. One of the releases mentioned is Parallax, which includes...

The Stream Team: Let there be Landmark keys!

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While seven-day trial keys for Landmark's closed beta are great for trying the game, what about folks who want to get in and play permanently? That's where MassivelyOP's MJ comes in! Thanks to an awesome anonymous donor, she's got a full-fledged, no-expiration beta key to give away to a lucky viewer. She's also got more codes for outfits, elevators,...

Dragon’s Prophet calls it quits in North America

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The latest free-to-play fantasy MMO to call it quits is Dragon's Prophet. Daybreak and Runewaker announced today the decision to shutter the title in North America. Dragon's Prophet will continue to be available in Europe and Asia for the time being. The North American shards will go poof on November 16, 2015, and the devs are currently planning to make seasonal content...

Guild Wars 2’s guild hall arena is ‘a combat sandbox’

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Guild Wars 2's week of dev blogs continues, this time with an update about guild hall arenas. ArenaNet calls its new guild hall arena a "combat sandbox," and today's dev blog is designed to give you an overview of the tools at your disposal when entering the arena. Initially your guild arena will start with two teams, but a third...

Leaderboard: Have you played Elite: Dangerous?

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I've got the space sim bug again. Well, OK, I never really lost it, but work and other hobbies occasionally make immersing myself in something like X or Elite: Dangerous or Wing Commander untenable. I recently reinstalled Elite after playing around with it at launch, and I'm looking forward to jumping back into my life as an intergalactic trucker. What...

Tree of Savior preps for larger closed beta

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Tree of Savior's English beta is about to get even more intense, with a larger test being readied to launch sometime in October. The second English CBT will run for a month and include both prior testers and an additional 5,000 players. This will effectively double the population from August's initial beta. If you want to shoot for a key,...

Marvel Heroes adds Kitty Pryde and Sunspot

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Ninjitsu, phasing, and dragons: Marvel Heroes' newest character Kitty Pryde has it all. The X-Men favorite joins the roster in today's 1.73 patch as a primarily melee fighter with a few mutant tricks up her sleeve, although she can also command her dragon Lockheed, which can be toggled on or off. And yes, Kitty can totally phase right through walls while traveling...

EverQuest II: Expansion for progression servers, merges and free transfers for production servers

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The results are in! During the big expansion reveal livestream yesterday, EverQuest II’s Executive Producer Holly Longdale announced the outcome of the most recent vote on the Time-Locked Expansion servers. While players on both the PvP server Deathtoll and the PvE sever Stormhold previously said no to unlocking game's first expansion, they appear ready for it now; both populations voted...