everquest 2
A special message of thanks from the EverQuest and EverQuest II teams
The year 2015 will go down in memory as a tumultuous time to be a fan of EverQuest and EverQuest II. Even disregarding all...
The Stream Team: EverQuest II’s exalting Frostfell experience
Last time, MassivelyOP's MJ shared one of her favorite Frostfell quests, the chain that leads into EQII's Icy Keep. Tonight she will complete the...
The Game Archaeologist: Asheron’s Call 2
MMO sequels are funny animals. Sequels (along with prequels and "reimaginings") are ingrained into the entertainment industry so deep that it makes sense that...
EverQuesting: A guide to EverQuest II’s Frostfell 2015
Ahh, 'tis the season: When goodies galore are hidden inside a magical closet and gigglegibber goblins give out gifts. Yes, it's Frostfell time! And...
The Stream Team: Favorite Frostfell quests in EverQuest II
Think you can do EQII's Frostfell celebration in an hour? MassivelyOP's MJ almost strained something trying to do just two quests in that time!...
Camelot Unchained’s Mark Jacobs on economy, crafting, and Star Wars Galaxies inspiration
In anticipation of the today's livestream, Camelot Unchained boss Mark Jacobs spoke with us about the implementation of crafting and trade in the game...
The Stream Team: Frolicking through EverQuest II’s Frostfell
It's the most wonderful time of the year -- especially for all those Frostfell lovers out there! EverQuest II's famous winter holiday event is...
Massively OP’s Best of 2015 Awards: MMO Trend of the Year
Massively OP's end-of-the-year awards continue today with our award for the best MMO trend of 2015.
Last year, we chose sandbox and social gameplay as the awardee...
The Stream Team: Soloing on EverQuest II’s Stormhold progression server
MassivelyOP's MJ has talked about how difficult it was to solo in the group-centric early days of EQII, but have you seen it? With...
EverQuest II’s top 10 Player Studio items
Have you ever wondered which of those player-created items in EverQuest II's marketplace sold the best? Well let's just say if you've purchased the...
EverQuest II begins planning 13th expansion
We hope EverQuest II players aren't going to get too comfy in last month's Terrors of Thalumbra, as Daybreak is already hard at work planning...
Global Chat: Sifting the good raiders from the bad
Game designer and blogger Psychochild posited an interesting question recently: How can you tell the difference between a good raider and a bad one?
He...
The Stream Team: Antonican adventures on EverQuest II’s progression server
After nearly drowning in the sea of EverQuest II events these past couple of months, MassivelyOP's MJ realized she hasn't been back to the...
Massively OP’s holiday gift guide for EverQuest franchise and Daybreak fans
It's that time of year again: when you realize half-way through your indulgence of in-game festivals that you totally forgot to go out and...
The Game Archaeologist: Ultima X Odyssey
I think any MMO veteran has a private list of prematurely canceled games that he or she deeply wishes had been completed and launched....
The best MMO deals of Black Friday and Cyber Monday
You could give thanks on Thanksgiving, or gorge yourself on festive food alongside your bickering family members, but we say there's nothing like shopping from the comfort...
Daybreak gifts two weeks of All-Access membership to EverQuest II returnees
Almost everyone knows that EverQuest II's newest expansion launched last week, but what you might not realize is that the very same day, Daybreak launched...
The Stream Team: Back to everyday questing in EverQuest II
With so many festivals, events, and now the expansion, MassivelyOP's MJ hasn't had time to focus any on the core game of EverQuest II....
Free EverQuest II server transfers available in December
With the big EverQuest II server merges all wrapped up, Daybreak is delivering on its promise of offering players free transfers between the Halls of...
MMO Mechanics: Three game-changing movement mechanics
In order to create the most truly challenging MMOs that connect players with the specific virtual environments they're traversing, developers have always worked on...