final fantasy xiv

Official Site: Final Fantasy XIV
Studio: Square Enix
Launch Date: September 30, 2010; relaunched August 27, 2013
Genre: Fantasy Hybrid Themepark
Business Model: Subscription (Cash Shop)
Platform: PC, PS3, PS4

Battle Bards Episode 104: Something wicked this way comes

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And lo, as the Battle Bards walk through the zone of the shadow of death, they will fear no evil, but they will listen to evil’s...

Microsoft encourages industry to talk about crossplay cooperation

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If games industry giants can be seen as extremely territorial siblings, each jealously guarding his or her own possessions and unwilling to work with...

Final Fantasy XIV’s Naoki Yoshida on Stormblood’s release, AI issues, and MMO history

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After all this time, I'm sure some of you forgot that my original E3 2017 interview with Final Fantasy XIV's Naoki Yoshida was supposed to...
Book 'em

Wisdom of Nym: Four years since Final Fantasy XIV’s relaunch

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I find it kind of wild to think that when I wrote my last Final Fantasy XIV anniversary column, we hadn't yet actually heard...

Final Fantasy XIV synergizes with Dominos and Netflix, throws a huge Mog Station sale

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Like a mighty team of warriors coming together for a final boss battle, Square Enix has partnered up with some interesting companions to spread...

One Shots: Alien sunset

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I will admit that I've been craving a good space exploration sim lately -- the burn to "explore strange new worlds" is rising inside...
Options.

Final Fantasy XIV celebrates another anniversary with The Rising

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Once more, a year has passed in Final Fantasy XIV, and once more the Wandering Minstrel is back around to prompt adventurers to join...
Ideas face challenges when born.

Wisdom of Nym: The jobs in the middle of the road in Final Fantasy XIV

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The first time, it was all about the jobs everyone thinks are garbage now. The second time, it was all about the jobs everyone...

One Shots: Hugs not drugs

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This week's edition of One Shots is brought to you by the National Hugs and Fistbumps Council, which recommends that everyone enjoy at least...
Encore, encore.

Final Fantasy XIV plans a 14-hour broadcast for its anniversary

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Another year of Final Fantasy XIV is coming to a close as the game celebrates another anniversary on August 27th. But there's still plenty...

Massively Overthinking: Alone together vs. forced grouping in MMORPGs

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I'm going to go out on a limb here and assume that everyone has at some point seen the xkcd called Isolation, but if not, there...

Global Chat: The MMO blogosphere’s reaction to Guild Wars 2’s Path of Fire

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It seems like the entire MMO blogosphere wanted to chip in thoughts on the Guild Wars 2: Path of Fire announcement, whether or not...
Horse?

Battle Bards Episode 103: Wurm Online

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You think you’ve heard strange MMORPG soundtracks before, but Wurm Online is about to take you to the odd frontier. With two distinctive soundtracks...
Into the unknown.

Perfect Ten: MMOs obsessed with the floating islands trope

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One of the fun things about this hobby is that certain tropes repeat themselves constantly. And they're usually weirdly specific tropes, too. Poop quests,...
H1Z1

Massively OP Podcast Episode 131: Just surviving

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Justin and Bree cover Guild Wars 2's Path of Fire, LOTRO's Mordor, Final Fantasy XIV's playerbase, Dual Universe's investment, and NCsoft's financials, then interview H1Z1: Just Survive Creative Director Ben Jones.

The PAX West City of Heroes and Ashes of Creation panels are a go

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A few weeks back, we reported on the City of Heroes-themed panel coming to PAX West in Seattle at the beginning of September. With the...
Red means dead.

Wisdom of Nym: The winning jobs in Final Fantasy XIV right now

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Last time around, we looked at the jobs everyone thinks is deep in the loser category in Final Fantasy XIV. Some of them are...

Massively Overthinking: Is the popularity of small-scale co-op games hurting MMORPGs?

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Gamasutra has an unusual piece from an Ubisoft developer this week arguing that co-op gameplay is the industry's rising midcore trend, one that he...
Ideas face challenges when born.

Wisdom of Nym: Why does Final Fantasy XIV feel so much better now?

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It took me a very long time to cap out everything in Final Fantasy XIV when Heavensward was current. Until the moogle questline was...

Global Chat: What Asian MMOs can learn from the west

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Usually when it comes to discussing world hemispheres of MMO game design, comments and observations are made about what western studios can learn from their...

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