a tale in the desert

Official Site: A Tale in the Desert
Studio: eGenesis/Pluribus Games
Launch Date: February 15, 2003
Genre: Fantasy Ancient Egyptian Sandbox
Business Model: Hybrid F2P (Optional Subscription)
Platform: PC

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The Game Archaeologist’s ultimate MMO archives v2.0

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While The Game Archaeologist columns take up the most time of any project I do here at Massively OP, I absolutely love doing them...

The Game Archaeologist: Raph Koster on MUDs and Privateer Online

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The release of Raph Koster's monster book of game essays, Postmortems, was of high interest to Bree and me for different reasons. For her,...

The Game Archaeologist: A Tale in the Desert

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Once asked what he thought was the most innovative MMO from the last decade, Dr. Richard Bartle, the creator of MUD, gave a succinct answer: "A...

Global Chat: Avoiding MMO activities

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Have you ever noticed that you play it way too safe in your MMOs, especially when it comes to interacting (or not) with others? Aywren...

A Tale in the Desert has launched its eighth Telling since 2003

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Last summer, we included classic sandbox A Tale in the Desert in our Whatever Happened To column as one of those games that had...

Raph Koster on MMO ecosystems, the balance of power, and tennis

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Most MMORPGs have the core sandbox problem: Whoever gets there first, controls all the toys and has the power to drive everyone else away....

Whatever happened to PlanetSide 2, A Tale in the Desert, and Istaria?

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Ever pause during your day and find yourself wondering, "What ever happened to that game?" With hundreds upon hundreds of online titles these days, it's surprisingly...

The Game Archaeologist: How DikuMUD shaped modern MMOs

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Even though there are hundreds and thousands of MMOs spanning several decades, only a small handful were so incredibly influential that they changed the...

Massively Overthinking: Prestige systems in MMORPGs

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Stronghold Kingdoms plans to let players delete their own server

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Stronghold Kingdoms developer Firefly Studios claims to be making history today by becoming "the first developer to place the fate of entire game worlds...

Perfect Ten: MMOs you forgot existed (but are still running)

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No MMO can be in the spotlight eternally. Even some of the biggest names out there -- your World of Warcrafts, your Guild Wars...

Global Chat: Why is Blizzard so sluggish?

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World of Warcraft: Legion and Blizzard's recent decisions were at the forefront of a couple of recent MMO blog posts as of late, their authors...

A Tale in the Desert reboots into Tale 7 on September 11th

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We've known for a little while that A Tale in the Desert's next "telling" was on its way, but now we have firmer details...

A Tale in the Desert preparing to restart with Tale 7

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A Tale in the Desert's current "telling" -- Tale 6 -- has been running a long time, ever since its debut in 2011. Since...

Perfect Ten: Combat-free MMOs

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If there's one thing that always, always goes with MMOs, it's combat. I mean, we can't be a hero without killing something, right? We...

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