blogger
Indie MMO Genfanad aims to shore up combat and more ahead of Steam launch
Kickstarted indie MMO Genfanad dropped a dev blog last night describing its new philosophy for development going forward. Readers will recall that the game...
Elder Scrolls Online previews Necrom’s Telvanni Peninsula and Apocrypha
Where is the hype train for Elder Scrolls Online's Necrom? Well, maybe this week's blog post is the first steam blast from the engine,...
Diablo Immortal preps S13 as Diablo 2 Resurrected talks grind and Diablo IV readies server slam weekend
Blizzard's Diablo franchise is a busy bee this week, starting with a length post on the Battlenet blog about Diablo II Resurrected in which...
Destiny 2 is raising its standalone season prices, players are naturally displeased
It's not just MMORPG subs that have gone up over the last year: Even season passes are creeping up in some online titles. The...
Massively Overthinking: What kind of PvE content do you expect from MMO sandboxes?
A couple of weeks back, MOP reader Alberto asked an interesting question in the comments of a particularly galling Star Citizen post. He pointed...
Guild Wars 2 teases next expansion and update and the plan for specs and balance in summer roadmap
Guild Wars 2 studio ArenaNet is kicking off May with a new dev blog and roadmap today. Game director Josh Davis and crew begin...
BitCraft considers how to manage its in-game free trade system against the specter of real-money trading
While the dev blogs out of BitCraft can sometimes feel meager when it comes to expected information like gameplay feature deep-dives or release window...
Massively Overthinking: The MMOs you know you’re done with
A few podcasts ago, Justin and I fell into a discussion about MMOs we knew we were done with. Not games we hate or...
Diablo IV promises ‘a level of agency never previously offered’
Diablo IV may not be serving up Burger King's Whoppers, but it too is promising that you can have it your way. Blizzard's upcoming...
Battle Bards Episode 224: A return to the music of EverQuest II
It's been an almost egregiously long time since the Battle Bards turned their attention to the EverQuest II soundtrack -- but now that wait...
Overwatch 2 is fighting cheaters, fixing matchmaking, and saving Lifeweaver
Overwatch 2 has kicked out multiple dev blogs this week, and they touch on matters that are likely important to a vast swath of...
Ship of Heroes’ ‘bright and positive’ setting masks mysteries to uncover
While most people seem fixated on the fact that Ship of Heroes is an unapologetic spiritual successor to City of Heroes, what tends to...
Global Chat: Black Desert is the MMO sandbox to beat
Those who wrote off or skipped by Black Desert on the way to other MMOs may be missing one of the best sandboxes on...
Massively Overthinking: What should MMOs do when guild leaders vanish?
Last week, we covered that wild story about a "heist" in EVE Online that allowed the perpetrators to make off with trillions of ISK...
Lost Ark aims to spend 2023 reducing grind and improving the newbie and catch-up experience
Lost Ark has been live in the west over a year now, giving Amazon and Smilegate the opportunity to reflect on how far the...
Here’s how World of Warcraft’s cross-faction guilds will work in Embers of Neltharion
World of Warcraft players who've waited almost two decades to put all their toons from both sides of faction war into the same guild...
New World deep-dives the creation of its in-game languages
To understand this week's New World video from the Amazon devs, you need to know first that a conlang is a made-up language -...
The Daily Grind: What are some demonstrably wrong things about old MMOs that people insist were true anyway?
A while back, there was a thread on the MMORPG subreddit arguing that "minmaxing an information abundance has ruined MMORPGs" and posited that devs...
BitCraft’s next pre-alpha will test the game’s new backend infrastructure
We've had an eye on BitCraft, a procedural-gen MMORPG sandbox, since it first surfaced in 2019 as Clockwork Labs' well-funded new toy. In spite...
Anvil Empires solicits serious testers for upcoming technical pre-alpha tests
MMO players were treated to a delightful surprise at the end of March, when Foxhole developer Siege Camp took the wraps off its next...