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There are red flags, that's the point.

Battle Bards podcast explores the music of Firefall

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Battle Bards, the world’s first and only MMO music podcast, is back for another spirited episode, this time covering the soundtrack to Firefall. There are...

Chronicles of Elyria dev blog: Offline player characters

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Announced earlier this year, Chronicles of Elyria is a startup sandbox in a sea of such sandboxes, but some of its features are rare even...

Guild Wars 2’s Heart of Thorns economy and legendary weapons

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ArenaNet has published two Guild Wars 2 dev blogs today: one on the economy and one on legendary weapons. ANet economist John Smith begins by...

Massively Overthinking: PvP MMOs without the PvE

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Back in April, we ran an Overthinking about a perceived lack of high-quality PvE-oriented MMO titles on the horizon, and that's a conversation that keeps...

Guild Wars 2: Heart of Thorns will introduce the dragon Glint’s legacy

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One of the vacation destinations awaiting Guild Wars 2 players in Heart of Thorns is Tarir, a "shining golden city" teeming with magic and...

Global Chat: Why is Blizzard so sluggish?

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World of Warcraft: Legion and Blizzard's recent decisions were at the forefront of a couple of recent MMO blog posts as of late, their authors...

Battle Bards MMO music podcast goes on an endless journey

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Battle Bards, the world’s first and only MMO music podcast, returns for its 60th episode in which the co-hosts explore the theme of "endless...

The Daily Grind: Does your MMO archetype reflect your personality?

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A few months ago, blogger Tipa on West Karana wrote a post wondering whether the roles we play in MMOs reflected on our roles...

Revival’s tags support ‘elements of role playing that many still believe are impossible in an MMO’

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Just in case you thought Revival was all sex and gore, IllFonic's latest dev blog is here to discuss something relatively dry and technical: tags. Interestingly...

Massively Overthinking: Graceful MMO free-to-play transitions

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In honor of WildStar's free-to-play transition this week, Massively Overthinking is about to overthink the very best F2P transitions ever. Even if you don't...

Chronicles of Elyria dev blog: Character aging in MMORPGs

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Announced earlier this year, Chronicles of Elyria is a startup sandbox in a sea of such sandboxes, but some of its features are rare even...

Chronicles of Elyria dev blog: Aging, offline leveling, and the business model

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Announced earlier this year, Chronicles of Elyria is a startup sandbox in a sea of such sandboxes, but some of its features are rare even...

Global Chat: The death of hope for Pathfinder Online

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Pathfinder Online might not be completely dead, but hope for it has certainly gone down the drain following the announcement of the studio's mass...

Drew Karpyshyn returns to write for Star Wars: The Old Republic

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Veteran BioWare writer Drew Karpyshyn is back with the studio after leaving to pen several Star Wars novels. On his personal blog, Karpyshyn confirmed that he's...

Guild Wars 2’s Scrapper turns the Engineer into a tank

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Guild Wars 2's Engineer has long been the master of long-ranged attacks, using rifles, turrets, grenades, pistols, and other gadgets to bring the pain...

Massively Overthinking: NCsoft’s western autumn

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This week's Massively Overthinking is brought to you by a guildie of mine named Onyx, who donated to our Kickstarter campaign in this tier...

Flameseeker Chronicles: Guild Wars 2 raiding factsheet

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If you're anything like me, you'll have been bursting at the seams to find out what shape the promised "challenging group content" will take...

Global Chat: Money prison

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What kind of prison charges you money to stay there? An MMO prison, obviously! The Ancient Gaming Noob has a few insightful words to say...

Battle Bards podcast features percussion-heavy MMO music

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You may or may not know that MOP's Justin is involved in a second podcast after this site's weekly show. Twice a month, he...

Hyperspace Beacon: SWTOR’s Jedi Knight and Sith Warrior changes aren’t bad

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It's been two weeks since I visited Star Wars: The Old Republic in this column, and it's clear that two weeks is far too long...

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