city of heroes

Official Site: City of Heroes
Studio: Paragon Studios/NCsoft
Launch Date: April 27, 2004
Sunset Date: November 30, 2012
Homecoming License Date: January 4, 2024
Genre: Superhero Hybrid Themepark
Business Model: Hybrid F2P (Optional Sub, Cash Shop)
Platform: PC, Mac

Our more specific coverage of the City of Heroes revival is also binned here; you can find the tighter chronology of community rogue server posts right here; regular coverage following the official licensing of the Homecoming servers resumes under the regular City of Heroes tag.

Well, it was nice of you to call.

Valiance Online releases screenshots and a promise of more to come

18
The team behind Valiance Online has been rather quiet lately, but a long string of silence was broken recently with a quartet of new...

Massively OP’s Best of 2015 Awards: Most Likely to Flop

400
Massively OP's end-of-the-year awards continue today with our most likely to flop in 2016 and beyond award. Last year, Star Citizen took home this dishonor, leading to...
Blacker than the blackest black.

DC Universe Online reveals the conclusion to the War of the Light in Episode 20

2
The heroes and villains of DC Universe Online have been dealing with the War of the Light for a while now, but the arrival...

City of Titans is using government science to build its maps

27
The upcoming superhero MMO City of Titans has ambitious plans to build up to 40 districts for the game. But how will it create...

The Daily Grind: What do you buy in MMO cash shops?

156
I'm excessively picky about what I buy in MMO cash shops. I'll buy necessities like backpack and bank slots, character slots and classes. Occasionally I'll...

Massively OP’s holiday gift guide for Marvel Heroes & superhero MMO fans

14
If you're a superhero fan or close to someone who is, you are certainly not lacking for options as to where to spend gobs...
What can I say except ''you're welcome''

Perfect Ten: Ten MMOs to be thankful for by type

40
It's been a while since I wrote a column that comes out on Thursdays, which means that it's also been a while since I've...

The Daily Grind: Is an MMORPG still an MMORPG without gear progression?

214
A Massively OP commenter recently opined that "without gear progression, is a MOBA not an MMORPG," and I would really love to talk...

Jukebox Heroes: An MMO Halloween playlist

6
Halloween is upon us, that spooky and magical time of year that exists both in real life and in many of our MMOs. While...

The Daily Grind: Do you prefer soloing or grouping in MMORPGs?

212
As we belatedly covered yesterday, the developers of upcoming indie MMO Saga of Lucimia believe that group-centric play is the solution to a problem supposedly created by the...

The Daily Grind: How would you mix MMO features to create the best one ever?

70
Today's Daily Grind question -- more like command! -- from Massively OP Kickstarter donor Tim is short and sweet: Mix features to create your perfect MMO. It...
Boys and girls in cars, dogs and cats on lawns - from up here I can see them all.

Valiance Online moving into alpha development

5
On September 25th, the Valiance Online developers announced that the game was soon moving into its alpha testing phase with non-combat power use, crafting,...

The Daily Grind: What kind of physics-based gameplay do you expect in a next-gen superhero MMO?

44
When I first read Massively OP Kickstarter donor MagmaFist's Daily Grind submission, I suspected him to be a big fan of Gravity/Force Fields Controllers in...

Massively Overthinking: Graceful MMO free-to-play transitions

63
In honor of WildStar's free-to-play transition this week, Massively Overthinking is about to overthink the very best F2P transitions ever. Even if you don't...

Jukebox Heroes: Your top 20 favorite MMO soundtracks

38
I've been a sneaky columnist, my friends. Oh yes I have. In my last Jukebox Heroes I posted my top six favorite MMO soundtracks,...

Massively Opinionated: Which MMO would be the most innovative if launched today?

68
In this episode, Larry, Troy, and Jason debate underrated games, MMO development cycles, and the most innovative MMOs.

The Daily Grind: What’s the grindiest MMO?

163
Allow me to butcher a phrase: MMO grind is in the eye of the beholder. A few hundred architect entertainment missions in City of...

Massively Overthinking: Underrepresented MMO music genres

52
Massively OP Kickstarter donor Magnet Brain wants a revolution... in video game music! "Enough with the orchestral fantasy score... what genre of music would you like...

The Daily Grind: What’s your favorite tale from the olden days of MMOs?

69
I have a notoriously poor memory for anything that happened more than five years ago. I might not have even been alive, for as...

The Daily Grind: What would you do to ‘fix’ Champions Online?

152
Whether it's good news or weird news or bad news or bad news that belatedly turns into good news, any post about Champions Online inevitably...

ADVERTISEMENT

THE LATEST POSTS

TOP CONTENT