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Hyperspace Beacon: The pros and cons of SWTOR’s United Forces server merges

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First, if you're hoping this is going to be an article hating on server merges and declaring them the ruination of an MMO community,...

Perfect Ten: The 10 live MMORPGs everybody should try

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If you have ever visited the MMORPG subreddit, you probably know that one of the most frequent posts that pop up are ones asking...

Flameseeker Chronicles: One week into Guild Wars 2’s Path of Fire

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I've had my hands on Guild Wars 2's second expansion for a week and some change now and have built up a more solid picture...
Now fight for something!

Wisdom of Nym: The last batch of revelations for Final Fantasy XIV 4.1

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Well, time to get my running shoes on, Final Fantasy XIV's next patch is coming out on October 10th and I'm aiming for a...

EVE Evolved: What to expect from EVE Vegas 2017

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CCP Games' annual EVE Vegas event kicks off in less than a week on October 6th, and once again MassivelyOP will be on the...

The Game Archaeologist: The Chronicles of Spellborn

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Hey! Hey you! Yeah, you the I'm-so-bored-with-all-of-these-MMOs gamer! You've been grousing about for years how MMOs never take risks, never innovate, and are merely...

Working As Intended: The best and worst of Guild Wars 2 Path of Fire (so far)

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I've spent a chunk of the last week moving through the first part of Guild Wars 2's Path of Fire, finishing up the Crystal...

The Survivalist: How procedurally generated maps stretch the life of survival MMOs

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It's no secret that I love to explore. And exploring the dangerous new worlds of survival games has been something I have really been...

Hyperspace Beacon: Outside-the-box features to look for in a SWTOR guild (or any MMO guild)

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On my server in Star Wars: The Old Republic, there are more guild advertisements than chatter in the general channel on the starter planets...
WHY IS STUFF SO HARD?!

Perfect Ten: How MMORPGs become so darn complicated

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MMOs are complicated. This seems like a fairly non-controversial statement; there are more or less complicated games, but they all tend to be complex...
Now the story can be told...

Wisdom of Nym: Deep-diving Final Fantasy XIV’s leveling structure

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I do a lot of leveling in Final Fantasy XIV. This is, in part, because I am stupid; for several dumb reasons I have...

MMO Mechanics: Material storage and the Guild Wars 2 economy

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Guild Wars 2 launched its second expansion, Path of Fire, a few days ago, and as you might expect, a new expansion means some immediate...

LOTRO Legendarium: Six places LOTRO could go after Mordor

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It always seems a bit unfair, a bit impatient, and a bit premature to be asking that eternal question of an MMO: "What's next?"...

EverQuesting: Is EverQuest II in a downward spiral?

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Are we witnessing the death throes of EverQuest II? Of the whole EverQuest franchise? These questions have been at the forefront of my mind lately....

Tamriel Infinium: First impressions of Elder Scrolls Online’s Clockwork City DLC

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It's hard to know where to start with these impressions because the upcoming DLC for Elder Scrolls Online is significantly more complex, more extensive,...

Perfect Ten: 10 MMORPGs with playable fairies

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Probably my greatest and most constant gripe about fantasy MMORPGs is that for all of the freedom and imagination that this genre supposedly boasts,...

Jukebox Heroes: Music from Destiny 2, LOTRO, Absolver, Black Desert, and Champions Online

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Apologies for being extensively absent from this column over the last few months! Every day the Massively OP offices are deluged with fan mail...

Flameseeker Chronicles: Our Guild Wars 2 Path of Fire launch countdown checklist

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I can't quite believe that around 18 months of Guild Wars 2 development is about to drop in our laps this week through the Path of...
And now, the next chapter.

Wisdom of Nym: Final Fantasy XIV’s Stormblood dungeons in review

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Have I really not talked about the dungeons of Stormblood yet? That's unexpected. Usually I would have mentioned them by now, I talk about...

PAX West 2017: ARK Survival Evolved on optimization, the Aberration expansion, and future development

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This past summer, ARK: Survival Evolved finally officially launched, ending its stint as an early access game just three days before PAX West, then promptly announced...

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