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Hyperspace Beacon: The pros and cons of SWTOR’s United Forces server merges
First, if you're hoping this is going to be an article hating on server merges and declaring them the ruination of an MMO community,...
Perfect Ten: The 10 live MMORPGs everybody should try
If you have ever visited the MMORPG subreddit, you probably know that one of the most frequent posts that pop up are ones asking...
Flameseeker Chronicles: One week into Guild Wars 2’s Path of Fire
I've had my hands on Guild Wars 2's second expansion for a week and some change now and have built up a more solid picture...
Wisdom of Nym: The last batch of revelations for Final Fantasy XIV 4.1
Well, time to get my running shoes on, Final Fantasy XIV's next patch is coming out on October 10th and I'm aiming for a...
EVE Evolved: What to expect from EVE Vegas 2017
CCP Games' annual EVE Vegas event kicks off in less than a week on October 6th, and once again MassivelyOP will be on the...
The Game Archaeologist: The Chronicles of Spellborn
Hey! Hey you! Yeah, you the I'm-so-bored-with-all-of-these-MMOs gamer! You've been grousing about for years how MMOs never take risks, never innovate, and are merely...
Working As Intended: The best and worst of Guild Wars 2 Path of Fire (so far)
I've spent a chunk of the last week moving through the first part of Guild Wars 2's Path of Fire, finishing up the Crystal...
The Survivalist: How procedurally generated maps stretch the life of survival MMOs
It's no secret that I love to explore. And exploring the dangerous new worlds of survival games has been something I have really been...
Hyperspace Beacon: Outside-the-box features to look for in a SWTOR guild (or any MMO guild)
On my server in Star Wars: The Old Republic, there are more guild advertisements than chatter in the general channel on the starter planets...
Perfect Ten: How MMORPGs become so darn complicated
MMOs are complicated. This seems like a fairly non-controversial statement; there are more or less complicated games, but they all tend to be complex...
Wisdom of Nym: Deep-diving Final Fantasy XIV’s leveling structure
I do a lot of leveling in Final Fantasy XIV. This is, in part, because I am stupid; for several dumb reasons I have...
MMO Mechanics: Material storage and the Guild Wars 2 economy
Guild Wars 2 launched its second expansion, Path of Fire, a few days ago, and as you might expect, a new expansion means some immediate...
LOTRO Legendarium: Six places LOTRO could go after Mordor
It always seems a bit unfair, a bit impatient, and a bit premature to be asking that eternal question of an MMO: "What's next?"...
EverQuesting: Is EverQuest II in a downward spiral?
Are we witnessing the death throes of EverQuest II? Of the whole EverQuest franchise? These questions have been at the forefront of my mind lately....
Tamriel Infinium: First impressions of Elder Scrolls Online’s Clockwork City DLC
It's hard to know where to start with these impressions because the upcoming DLC for Elder Scrolls Online is significantly more complex, more extensive,...
Perfect Ten: 10 MMORPGs with playable fairies
Probably my greatest and most constant gripe about fantasy MMORPGs is that for all of the freedom and imagination that this genre supposedly boasts,...
Jukebox Heroes: Music from Destiny 2, LOTRO, Absolver, Black Desert, and Champions Online
Apologies for being extensively absent from this column over the last few months! Every day the Massively OP offices are deluged with fan mail...
Flameseeker Chronicles: Our Guild Wars 2 Path of Fire launch countdown checklist
I can't quite believe that around 18 months of Guild Wars 2 development is about to drop in our laps this week through the Path of...
Wisdom of Nym: Final Fantasy XIV’s Stormblood dungeons in review
Have I really not talked about the dungeons of Stormblood yet? That's unexpected. Usually I would have mentioned them by now, I talk about...
PAX West 2017: ARK Survival Evolved on optimization, the Aberration expansion, and future development
This past summer, ARK: Survival Evolved finally officially launched, ending its stint as an early access game just three days before PAX West, then promptly announced...