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LOTRO Legendarium: Eight years, eight pictures, eight stories
I might be a little tardy in doing this, but every spring since I started to write about Lord of the Rings Online, I've...
Wisdom of Nym: Final Fantasy XIV’s endgame dungeons, from launch to present
It's crazy to realize that Final Fantasy XIV has added more dungeons via patches in a year and a half than World of Warcraft has...
Flameseeker Chronicles: Expanding into Guild Wars 2’s Heart of Thorns
When Guild Wars 2's expansion was announced, most of the questions on our lips were permutations of "What's the new level cap?" and "What...
Tamriel Infinium: What we know about Elder Scrolls Online’s Imperial City
Even before the PC launch of the Elder Scrolls Online last year, there was something the community pined for: the Imperial City. In my first trip...
Not So Massively: Blizzard’s $1.2 million tourney; X-Wing successor hits Kickstarter
In a bizarre coincidence, four separate MOBAs announced new champions this week. SMITE revealed an adorable Norse squirrel god named Ratatoskr and officially launched...
Sword and Bored: Boss fight
Mo takes on an unimpressed crab miniboss with his newfound companions in his very first PUG.
EVE Evolved: Building your own empire
When CCP announced its far-reaching plans to overhaul EVE Online's territorial warfare gameplay, players were cautiously optimistic but understandably guarded. EVE's old sovereignty system...
The Game Archaeologist: Multiplayer BattleTech
It was the 31st century, where feuding factions decided to settle their differences by throwing multi-ton war robots at each other. It was also...
Quick tips for maximizing your GTA Online fun
I've been playing GTA Online for 50-something hours now, and while I'm by no means an expert, I'm a lot smarter about the game...
WoW Factor: A three million loss lesson
It's been a little while, hasn't it, friends? In the time since I last penned WoW Factor (which missed an installment purely due to...
EverQuesting: Life after Landmark’s big wipe
It was just over a week ago that Landmark's servers went offline in preparation for a major upheaval that affected nearly every system in...
Perfect Ten: Future MMOs that I can’t wait to play
I imagine that most of us have a future bucket list of MMOs that we wish would get here already. It wasn't but a...
Ask Mo: The trouble with roleplaying in MMORPGs
Long ago on Massively-that-was, a reader named Avaera sent in a long list of fabulous questions worth addressing. I'm tackling another in today's edition...
Jukebox Heroes: How Elite: Dangerous’ music put me into a mild coma
You know what gets me righteously angry? I shall tell you. I shall tell you, and then you shall share in my anger, you...
Tamriel Infinium: A guide to Elder Scrolls Online’s combat basics
I was looking back through some of my posts about the Elder Scrolls Online, and I noticed that I've mentioned combat quite a bit....
Not So Massively: Heroes of Newerth changes owners; LoL subreddit drama continues
Path of Exile announced a potentially revolutionary and futuristic sounding new Deterministic Lockstep mode that promises sharper gameplay and zero desync for those on...
Sword and Bored: Looking for group
While out hunting his foe, the skeptical crab, Mo meets new friends!
Wisdom of Nym: Final Fantasy XIV’s cross-class actions
This past week, I did what I needed to do before Final Fantasy XIV's expansion Heavensward launches: I finished the main scenario questline on...
MMO Mechanics: Three favourite action combat systems
Virtually every MMO contains dangerous places that are filled with other players or NPCs that will attack characters on site, and many also feature...
LOTRO Legendarium: The return of the dungeon
While I've been playing Lord of the Rings Online as one of my main MMOs for almost a decade now, it's primarily been for...