dev blog

Neverwinter’s Shroud of Souls update is now live on PC

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Shroud of Souls is live in Neverwinter today as promised -- at least if you're on PC. Console folks, you'll be waiting a bit...

Flameseeker Chronicles: First impressions of Guild Wars 2’s Flashpoint

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I can't quite believe that we are already on the penultimate chapter of Guild Wars 2's third Living World season, but if I were under any...

Massively OP Interview: Ashes of Creation on a new way to MMO

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Today, Ashes of Creation takes a big plunge into an all-or-nothing Kickstarter campaign. Over the past few months, the MMO seemed to come out...

Hellion invites you to decorate while you’re scrambling to survive in space

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Carving out a niche of your own in the deep of space is part of the full Hellion experience. In a new dev diary,...
burn baby burn

Wakfu adds leaderboard rewards, ventures further up Mount Zinit

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An unexpected environment and a shocking revelation about a key character lays in wait for adventurers who continue to scale Wakfu's Mount Zinit. The team...

Rend’s arsenal offers many ways to bump off your enemy

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"Your choice of weapon will have a big impact on your play-style in Rend, from using massive ballistae to assault your enemies, to launching...

Rend sends out first wave of pre-alpha invites

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In a small planned surprise, Frostkeep sent out a wave of unannounced pre-alpha invites for Rend this week. The studio says that the additional...

Take a peek at the development of Crowfall’s winged fae assassin class

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OK, so "minimum viable product" is pretty much the worst thing an MMO dev can say about her game. But how about "minimum viable...

Feast your eyes on one of Project Gorgon’s ongoing graphical updates

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I can't tell you how many times I've heard MMORPG gamers say they love everything about the weird and wonderful sandbox of Project Gorgon......

Neverwinter’s Shroud of Souls endgame quest comes with a new companion

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Endgamers are getting lots of love in Neverwinter's Shroud of Souls campaign. That's the takeaway from today's PWE dev blog, which covers the new...

Valiance Online on alpha, Steam, and the character generator of your dreams

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Expect "big changes" in the way Silverhelm Studios handles superhero MMORPG Valiance Online's development going forward, the indie group tells future players and testers in...

SWTOR sits on a brand-new superweapon

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Now that we've watched The Last Jedi teaser trailer a few hundred times and steeled ourselves for a potential Death Star Number 4, SWTOR...

A trimmed-down Star Citizen 3.0 alpha is coming this summer

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You can stop fidgeting about what might or might not arrive in Star Citizen this year: Cloud Imperium has released its promised development roadmap...

Hellion wants its systems to be breaking down more

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Hellion has a systems problem, in that its in-game systems are just too darn functional and well-maintained. That would be terrific news if you...

Osiris: New Dawn’s April patch boasts level design, melee, and dungeon improvements

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Survival sandbox Osiris: New Dawn has a new dev post and video out this week discussing just what is coming in its "massive" next...

Rend’s mix-and-match class system is deeper than it appears

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Start small, grow wide: This is the class philosophy in the upcoming survival sandbox Rend. While there are only four classes in the game,...

Here’s how Neverwinter’s ‘Stronghold Marauder’ guild events will work

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When the Shroud of Souls campaign launches for Neverwinter in May, people in guilds will be treated to a special type of event called...

Elder Scrolls Online illustrates the Warden’s cold, nature, and summon abilities

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If you liked Tuesday's quickie video of The Elder Scrolls Online's Warden healing plant spell, you're going to like today's dev blog too. The...

Crowfall’s destructible castles are hungry hungry hippos

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One of my favorite early MMORPG PvP memories is from Dark Age of Camelot, where I liked to position my Huntress atop my side's...
Oh, this looks safe.

Rend aims to boost its survival sandbox community with three-faction PvP

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Frostkeep Studios has another dev blog out this week explaining how Rend will improve on traditional survival sandboxes. How? Factions. The studio's Jordan Leithart argues...

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