economy

Darkfall: Rise of Agon runs down its pre-launch checklist

1
With less than a month to go before flipping on the switch to its live servers, the Darkfall: Rise of Agon team must be...

Massively Overthinking: MMOs, from hardcore to casual and back again

25
Massively OP reader Suikoden wrote this great question to the podcast -- too good to let just Justin and me answer it. It's a...

The Daily Grind: How important are player economies to MMORPGs?

84
One of the more alarming trends in MMORPGs from the past few years, to me anyway, is the weakening of in-game economic systems, and not...

Albion Online has huge plans for its player-run economy, including all-crafted drops

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Albion Online isn't letting up on the updates in the window of time from now to July when it launches for real, nope. Today,...

EVE Online addresses PLEX overhaul Aurum conversion but not insider trading

3
Last week, we covered CCP's new plan to change EVE Online's 30-day sub currency, PLEX, by effectively breaking it into smaller chunks and turning...

The Repopulation is back, but major bugs ensure the next patch is a ways off

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Idea Fabrik's internal dev team published a dev update on The Repopulation this morning, following the game's relaunch last week. The studio says it's...

Wakfu postpones server merges but plans account purge in 30 days

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Wakfu players should be advised that Ankama is undergoing a purge of inactive Wakfu accounts. If you haven't logged into the website or the...
Bela Lugosi's dead.

Albion Online AMA on pay-to-win, free trials, and global servers

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Sandbox Interactive ran an AMA for its in-development indie MMO Albion Online on Reddit last night, covering everything from the game's business model to...

What ever happened to Darkfall, Fallen Earth, and Runes of Magic?

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It bears repeating that here on Massively OP, we cover an immensely wide field of live games -- so many that it can sometimes...

EVE Online starts CSM voting, posts whole bunches o’ numbers and graphs

0
The space air is electric with excitement as EVE Online has opened up the vote for the next members of the Council of Stellar...

SkySaga dramatically altered crafting in its latest alpha phase

9
If, like me, your spring break plans have been thwarted by frigid weather in the forecast, maybe you're looking for something new to do...

Ride out into the frontier in Rebel Horizons’ GDC trailer

5
For those that felt titillated and intrigued by the original announcement of Rebel Horizons a year ago (if you can remember back that long),...

MMO Mechanics: 2017’s take on the sandbox MMO

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I am finding it hard to believe that we are two months into 2017 already, especially since I've had so many pressing Guild Chat...

MechWarrior Online adds the Supernova, works on skill tree revamp

3
Glomping into MechWarrior Online this week is the brand-new Supernova, a fearsome beast of a machine with two weapon module slots and two consumable...
Smug twit.

World of Warcraft hatches hippogryphs, expands Nighthold, and continues token madness

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The expansion of World of Warcraft's token utility continues to ripple across the entire Blizzard ecosystem, as prices remain high and supply occasionally runs...

Blizzard: WoW Tokens are ‘harmless’ and ‘make people happier’

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In a new interview with Glixel, World of Warcraft Game Director Ion Hazzikostas opened up about the creation and use of WoW Tokens in...
GTA Online

Are NPCs conspiring to murder GTAO players?

15
The world of Grand Theft Auto Online has never been one of peace and safety, but as of late, it appears that the game...

Massively OP Podcast Episode 104: WoW Token resistance

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Justin and Bree discuss Elder Scrolls Online, LOTRO, WoW tokens, Ashes of Creation, Guild Wars 2, and Revelation Online, plus financials on Blizzard, NCsoft, Nexon, Square, and Funcom, with a mailbag question on playing what you love vs. going with the crowd.

EVE Evolved: Would EVE Online make a good survival game?

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EVE Online has practically dominated the sci-fi sandbox MMO niche for nearly 14 years, with its harsh PvP-oriented gameplay and massive single-server universe combining to provide something that's...

In appreciation for Dereth: The life and times of Asheron’s Call

0
Imagine a game where magic was actually rare, complicated, and often underwhelming in terms of time vs. efficiency -- a game where players actually...

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