electronic arts

Megacorp known to MMO gamers primarily for its ownership of BioWare’s Star Wars: The Old Republic. EA has previously been the steward of Mythic Entertainment (which in turn once controlled Ultima Online and Dark Age of Camelot) as well as The Sims Online, Warhammer Online, and Dawngate.

The Game Archaeologist: Were sequels ever a good idea for MMOs?

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From movies to books to video games, sequels (and all related spin-offs) are a common sight when a property is sufficiently successful enough. Even...

Massively Overthinking: Deleting pieces of MMOs to save them

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Two ideas floated across my virtual desk in recent weeks, neither directly relating to MMORPGs, but they put the nugget of an idea in...

Ultima Online revamps event gamemaster tools ahead of its big secret announcement later this year

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It sounds as if even 23-year-old Ultima Online is benefiting from the continuing stay-at-home state of many players, as the game's latest newsletter declares...
Burnsauce.

Storyboard: Making fights matter in MMOs (and in roleplay)

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You know what's fascinating about the original Guild Wars release, later redubbed as Guild Wars: Prophecies? The Prince Rurik fight works. Yes, these are spoilers for a...

Gaming events and patches are delayed, games taken offline to support Black Lives Matter protests

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The PC Gaming Show that was scheduled for Saturday has been postponed a week, PC Gamer announced last night. It'll run June 13th instead,...
This isn't how it had to be.

Perfect Ten: An entirely accurate and unassailable history of pet classes in MMORPGs

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Pet classes! They're a very important part of MMORPGs, the opportunity to not just go into combat alone but to march in alongside a...
Paladinhood.

Global Chat: The right gear for the right occasion

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Some of us are the types of players who are more than satisfied to get one be-all, does-all suit of gear and wear that...

The MOP Up: Second Life’s super expensive brothel

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It's not every week that my editor marches up to me and demands that I cover virtual brothels as headlining stories, but this did...

Global Chat: Does SWTOR fail in the end for (Han) soloers?

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As his name suggests, FibroJedi is a big Star Wars: The Old Republic player -- but even so, he is not above criticizing the...

Arcfall fleshes out its sandbox world, hopes for a 2020 launch

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It has been two years since the old school-flavored Arcfall entered early access on Steam... and two years later, it still sits in early...

Massively Overthinking: Are MMO developers stuck in the past?

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Earlier this month - so what feels like at least a few years ago - the MMO community amused itself jousting over comments from...
No screenshots yet, obviously.

Raph Koster’s dev studio Playable Worlds opens a new website and begins the search for game devs

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While the world waits to learn more about what Raph Koster has in store for the MMORPG world with his game, we can at...
Bleak!

Elder Scrolls Online tackles Greymoor bugs, plans Stadia launch June 16

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Since the Greymoor expansion of The Elder Scrolls Online has had a particularly bumpy launch, players have started the necessary evil of working around...

The Stream Team: Procuring droid parts in SWTOR

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Last time, Massively OP's MJ discovered a cache of assassin droids in SWTOR, and she knows how to get herself one of her very...

Perfect Ten: Unconventional MMORPG magic classes

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Earth. Fire. Air. Water. These elements are all well and good if you want to summon Captain Planet for some reason, but they make...

Funcom is set to reveal an ‘unannounced game’ on June 5

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Does Funcom have another game up its sleeve? It appears so, as the Oslo-based developer broadly hinted that it is getting ready to make...

Former BioWare head checks in with updates on his team’s SpatialOS online RPG

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Back in March of last year, Improbable, the company behind persistent online world engine SpatialOS, announced the opening of a couple of new studios...

Massively Overthinking: The more things change in MMOs, the more they stay the same

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A while back, in the wake of our Desert Oasis column on Black Desert's guild system, Carlo and I were discussing guild wars -...

The MOP Up: Bossa Studios releases World War AI

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Bossa Studios, the team behind the late Worlds Adrift, just rolled out a new prototype game for you to check out for free: World...

The Daily Grind: If you had your way, what one MMO patch in history would you roll back?

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Rollbacks are in the news lately, and not for great reasons - some Guild Wars 2 players did indeed lose hours of time played...

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