Elder Scrolls Online tackles Greymoor bugs, plans Stadia launch June 16

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Elder Scrolls Online tackles Greymoor bugs, plans Stadia launch June 16

Since the Greymoor expansion of The Elder Scrolls Online has had a particularly bumpy launch, players have started the necessary evil of working around problems until they’re sorted.

One such issue relates to excavation and colorblindness, which was brought up in the game’s subreddit. A workaround for the issue that appears to have worked is to pay attention to a tile’s glow intensity as well as tile outlines where an antiquity could be hiding. Another problem is related to scrying locking the game’s map; one player has found that hitting the “E” key before closing the map seems to stop the issue.

There are only so many things that players can work around, such as mythic item excavations being misaligned. That problem, mercifully, is on the devs’ radar.

In other ESO news, the game will launch alongside Greymoor on Stadia in June.

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Bruno Brito

My curiosity is: How much of the cross-play will fuck the servers up even more?

I’m not tech-savvy, so it’s just a suspicion, but pilling crossplay after crossplay on a game that already suffers from terrible server infrastructure just seems like a recipe for disaster to me.

hurbster
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hurbster

Hey look, more maintenance. They can’t possibly have been surprised that a chapter advertised as being Skyrim-centric would be popular, could they?

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Ironwu

Well, from what I read on the ESO site, it is going to be a mixed bag for current ESO players.

* Current ESO players (no matter the platform) WILL have to repurchase any and all ESO content that they wish to have access to via Stadia.

* Once you have whatever content you desire repurchased, then you have cross-play capability with your other current account(s). But when on Stadia, only in the areas matching your other current account(s).

* So, the minimum Stadia buy in for all content as fully subscribed player would be the cost of the Stadia, the cost of the ESO client, and the cost of the latest Chapter. Ouch.

Of note is that this is the first AAA ‘real’ MMORPG that has ever been attempted to be run on Stadia. Certainly would not want to drive it with a Mobile Device (data usage). Will be interesting to see if Stadia can even handle the required traffic response times for harder content and such.

Should be interesting.

hurbster
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hurbster

No wonder it got taken off Geforce Now.

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Jokerchyld

Google actually has some good engineering behind stadia with predictive technology to alleviate ping. Having a free account as I have friends who work there, and being an engineer myself, I have to say I was impressed with their cloud gaming service. There is something about the press of a button and you are playing a game with no lag. I played my free stadia game Destiny 2 which is a shooter and had no known noticeable lag. Meaning it operated as if I had the game installed on my hard drive. Now to be fair I didn’t have it playing at the highest possible resolution as frankly I feel its not needed. In that configuration it performed well enough to sell me on the service.

Hearing ESO going to Stadia and the dream of not having to download 40GB content updates was appealing, but reading the other commenters’ details and understanding I’d have to repurchase the game doesn’t make it worth it, but do chalk it up as a feat to even offer the game.

People are sleeping on Stadia… give it a few years for the service to mature and to get a decent list of AAA titles and mark my words it will be a contender (along with Amazon).

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Ironwu

Perhaps. But I seriously doubt it. The infrastructure is simply not wide enough to support this sort of gaming for the mass audience in order for it to be profitable.

I find the GForce Now type plan to be much more viable in the long run. I certainly am not paying AGAIN for a game, even if I do get to keep my progress. But I would pay a subscription if I could play the games I already owned (Leased, I know)!

Amazon and Google are going to both have to go back to the drawing board if either wants to be a contender in these arenas. Currently, neither of them are ready, in my opinion.

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Jokerchyld

What do you mean the infrastruxture is not wide enough? Google and Amazon has the largest cloud infrasfeuxtures in the world. I would contend that infrastructure isn’t the concern but rather licenses (getting the popular games) and latency engineering. If a game can stream as good as it plays on a locally installed instance, thats a huge selling point and inline with current trending.

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Ironwu

Yes, the GOOGLE and AMAZON infrastructures might be able to handle it (but I guess not at the promised 4k). However the infrastructure outside of those companies is what I am talking about.

Most folks don’t have access to the sort of bandwidth, stability, and consistency that employees and friends of employees of Google/Amazon might have.

And by almost every usage report in normal household circumstances, Stadia does NOT “…stream as good as it plays on a locally installed instance…”.

I believe we have a ways to go on the technical/infrastructure side of things. And the ‘Repurchase all your games again’ model is probably DOA.

Time will tell. :)

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Jokerchyld

I see your point and agree. That would be the third concern, but again see that changing over time as well (5G, GigE, FiOS, etc). So yes while many can’t take full advantage now I think that they will in the future, growing adoption.

Simply put Stadia sucks now (given the discussed concerns) but will be great in the future as it will mature a model I think the gaming industry will adopt and evolve.

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Jokerchyld

oh and yes the re-purchase of games is a big nope. But suspect it had to do with a limitation or licensing. I love ESO and took Stadia pretty much because I knew it was coming. But re-buy with not being able to continue with my existing characters easily turned me off to that. Sad and hope they can fix it.

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Ironwu

You do have to repurchase, but you ARE able to continue with your existing characters.

What you are doing with Stadia is getting the Stadia exclusive ESO Launcher/Client (or non-client as it is). But you log in with your current account so you can just continue playing your regular account characters. :)

That being said, I doubt very much if the Stadia system will be able to handle a full on AAA MMO.